Battlezone: Combat Commander

Battlezone: Combat Commander

TOTAL COMMAND - Battlezone 1998, The Red Odyssey, Rise of the Black Dogs
目前顯示第 21-30 項,共 133 項
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更新:2022 年 10 月 5 日 @ 下午 4:29

RS2 Protection - added extra team number checks for tech center attackers in case if sniped - player should not receive AI orders (though untested).

更新:2022 年 8 月 20 日 @ 下午 12:52

更新:2022 年 8 月 5 日 @ 上午 9:56

RS02 Protection - No grouping spawn fix, and artillery attack fix.

更新:2022 年 7 月 30 日 @ 下午 7:15

DW11 Stranded - added some IsAlive() player so end movie section doesn't run if player is dead.

更新:2022 年 7 月 30 日 @ 下午 12:01

RB05 - Controlling the High Ground - added some more GetPositionNear() for unit spawning.

更新:2022 年 7 月 12 日 @ 下午 5:24

BD10 - While destroying all of the AIP base, while not having a launch pad built, has always been a mission victory, now if that method is used, an alternative mission debrief is used to reflect the idea that AIP's leader is dead. -based on suggestion by Josh the Changeling

更新:2022 年 7 月 11 日 @ 下午 7:07

Added "jammer" interference while in closed dropship (7 missions), at suggestion of HerpMcDerpson

更新:2022 年 7 月 7 日 @ 下午 5:50

DM Cubes BZTC added
BZTC gets it's first dm map, a conversion of the classic map thanks to work by Herp McDerpson.

更新:2022 年 7 月 4 日 @ 下午 6:27

BD10 - Fixed misspelling of launchpad in an objective card. Noted by Mynameislol.

更新:2022 年 6 月 30 日 @ 上午 9:10

RS01 - New Kids on the Block - Added objective window warning to not attack CCA buildings.