Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Rise of the Moderns (cap 2) Forge of Storms
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Update: 18 Dec, 2021 @ 1:28am

Update: 14 Dec, 2021 @ 2:56pm

Update: 14 Dec, 2021 @ 2:41pm

Update: 14 Dec, 2021 @ 6:47am

Update: 14 Dec, 2021 @ 6:18am

This mod is in the process of being tested, while new content is being added to it. We don't know when it will be complete, only that we hope to wrap up modding on RoN for this year by the middle of this month.

For now, it is in effect a playable fork of Rise of the Moderns: Ultima Ratio, which can be accessed at https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1437322150

No major changes, ie no new units or structures have been added beyond what is currently available with Ultima Ratio. But that may change between Chinese New Year and Easter 2022.....

Update: 14 Dec, 2021 @ 3:43am

As part of preparations to assimilate Hong's LOTR mod, we've disabled the ability to garrison units in towers. Instead, only Stockades and Cannon Towers can house them.

Update: 14 Dec, 2021 @ 12:38am

Monitor finalised.

Update: 13 Dec, 2021 @ 11:28pm

Dreadnoughts work.
Ironclads work.

WISH LIST / TO DO

- Steam frigates need new graphics coding to get them to function.
- Monitor is still untested, needs to be recoded.

Update: 13 Dec, 2021 @ 10:21pm

Coding added to receive new unit anims for our steel ships.
- There is a Courbet model that uses skin "pisa.tga". Hmmm.

Update: 13 Dec, 2021 @ 12:32pm