Rise of Nations: Extended Edition

Rise of Nations: Extended Edition

Rise of the Moderns (cap 2) Forge of Storms
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Update: 9 Dec, 2021 @ 5:57am

Update: 8 Dec, 2021 @ 11:52pm

Update: 8 Dec, 2021 @ 3:29pm

- Marines given over to India.
- China gets Riflemen, Artillery (for now).

NEXT BATCH:

- Find and link up Native American scout units.

Update: 8 Dec, 2021 @ 2:41am

All new Infantry, Cavalry and Artillery units added so far are working, but we found some issues.

- Mid-game, the Populist (Tier 3 Green patriot) caused a crash. This should be fixed.
- A bug that caused British to be able to train Conquistadors from a Settlement was killed.
- Some missing icons due to refurbishing of the mod were restored. Patriot icons have been switched around to fit the nature of the characters they represent.

UNSOLVED BUGS

Found a "vertex_batch" error in one instance. Map size is suspected to be the culprit, especially since Kings & Conquerors exhibited unstable behaviour. Need to recheck this mod's map size parameters against vanilla code.

Levy units (Hjalptrupen, Grenzers, State Militia don't upgrade to Rifle Infantry. No decision has been reached on this so far.

Update: 7 Dec, 2021 @ 6:57am

Stable point reached - this mod was tested, using the Industrial Era (Enlightenment Age) And it turned out fine.
So as a result it is now working, save for want of a few more units.

Update: 7 Dec, 2021 @ 2:07am

FINALIZED UNITS:
- Rifled Guns (3)
- Naval Infantry (2)
- Royal Marines
- French Marines
- US Marines
- Rifle Infantry (3)
- Trooper

OUTSTANDING UNITS

- Steam Frigate
- Ironclad - AP
- Monitor - AP
- Native Auxiliary (yanked from Rise of Napoleon)
- Native Scout Horse

INDUSTRIAL ERA game still crashes, GPIECE error reported. Better figure out what this is.

Update: 6 Dec, 2021 @ 10:38pm

Update: 6 Dec, 2021 @ 8:46pm

Bersaglieri units finalised. A shame they won't appear in Ultima Ratio....

Update: 6 Dec, 2021 @ 6:34pm

Update: 6 Dec, 2021 @ 1:33am