Stellaris
Settled Solar Systems
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Mis à jour le : 30 sept. 2020 à 19h36

The Tactical Terraforming event now produces a Nascent World rather than an Arid World.

Mis à jour le : 27 aout 2020 à 23h11

Turning Terraforming Candidates into Nascent Worlds will now add deposits and blockers to the surface.

Mis à jour le : 8 aout 2020 à 20h41

- You can now terraform Terraforming Candidates into Nascent Worlds if you have the Terrestrial Sculpting tech.
- Some of the Nascent World effects are now done through a planet modifier, making them more visible to the player.
- Various other minor improvements.

Mis à jour le : 21 mai 2020 à 12h30

Fixed a bug where a moon other than Titan could be a Nascent World, depending on which other mods were being used.

Mis à jour le : 17 mai 2020 à 17h52

Fixed a bug where a moon other than Luna could be a Nascent World, depending on which other mods were being used.

Mis à jour le : 13 mai 2020 à 14h06

Updated to 2.7 (for real this time).

Mis à jour le : 13 mai 2020 à 10h23

Rolling back to 2.6 until I can figure out why deposits are broken in 2.7.

Mis à jour le : 12 mai 2020 à 21h52

Updated to 2.7.

Mis à jour le : 8 avr. 2020 à 23h22

Devouring Swarms no longer get Nascent Worlds by default (they'd rather feast than terraform). They can, however, still take Interplanetary Expansion and get one Nascent World.

Mis à jour le : 8 avr. 2020 à 18h20

Rebalanced how Nascent Worlds are set up in the case of biological Hive Minds.