Stellaris

Stellaris

Settled Solar Systems
Viser 31–40 av 67 bidrag
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Oppdatering: 30. sep. 2020 @ 19.36

The Tactical Terraforming event now produces a Nascent World rather than an Arid World.

Oppdatering: 27. aug. 2020 @ 23.11

Turning Terraforming Candidates into Nascent Worlds will now add deposits and blockers to the surface.

Oppdatering: 8. aug. 2020 @ 20.41

- You can now terraform Terraforming Candidates into Nascent Worlds if you have the Terrestrial Sculpting tech.
- Some of the Nascent World effects are now done through a planet modifier, making them more visible to the player.
- Various other minor improvements.

Oppdatering: 21. mai 2020 @ 12.30

Fixed a bug where a moon other than Titan could be a Nascent World, depending on which other mods were being used.

Oppdatering: 17. mai 2020 @ 17.52

Fixed a bug where a moon other than Luna could be a Nascent World, depending on which other mods were being used.

Oppdatering: 13. mai 2020 @ 14.06

Updated to 2.7 (for real this time).

Oppdatering: 13. mai 2020 @ 10.23

Rolling back to 2.6 until I can figure out why deposits are broken in 2.7.

Oppdatering: 12. mai 2020 @ 21.52

Updated to 2.7.

Oppdatering: 8. apr. 2020 @ 23.22

Devouring Swarms no longer get Nascent Worlds by default (they'd rather feast than terraform). They can, however, still take Interplanetary Expansion and get one Nascent World.

Oppdatering: 8. apr. 2020 @ 18.20

Rebalanced how Nascent Worlds are set up in the case of biological Hive Minds.