Dota 2
Epic Boss Fight Reborn
Показані результати 141–150 із 573
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Оновлено: 17 серп. 2024 о 13:31
автор: dopamine hunter

fixed SF crash
reduced golems created by granite titan's rock throw

Оновлено: 17 серп. 2024 о 13:01
автор: dopamine hunter

fix to shadow fiend shadow raze
fixed attack speed gain from agility being lower than intended

Оновлено: 17 серп. 2024 о 12:16
автор: dopamine hunter

returned granite titan's brain

Оновлено: 17 серп. 2024 о 12:13
автор: dopamine hunter

fix to sub-zero and bahamut shroud not giving intended stats
reduced riki's smoke screen duration from 20 to 10 to see if that reduces crashes

Оновлено: 17 серп. 2024 о 11:36
автор: dopamine hunter

morphling and shadow fiend facet reworks
top heroes were nerfed to prepare for boss rebalancing
golem round rework
stat gain rework

details: https://yahnich.github.io/

Оновлено: 5 серп. 2024 о 8:08
автор: dopamine hunter

huskar and jakiro fix

Оновлено: 28 лип. 2024 о 10:40
автор: dopamine hunter

re-enabled all heroes
fixed axe scepter not increasing helix counter
fixed items not properly scaling with ability power

Оновлено: 20 лип. 2024 о 3:12
автор: dopamine hunter

## Rage
- Rage is now generated based on damage taken before reductions. Overall increases average Rage gains by 50-100%.
- Rage generated from all damage taken multiplier from 100% to 150%
- Rage from spell damage dealt multiplier from 10% to 20%
- Rage from attack damage dealt from 50% to 100%
- Rage from damage dealt to creeps multiplier from 20% to 15%.
- Rage degradation timer now also resets from casting abilities, same behavior as out-of-combat regeneration.

Оновлено: 19 лип. 2024 о 8:27
автор: dopamine hunter

enigma crash fix, axe buff

Оновлено: 12 лип. 2024 о 3:22
автор: dopamine hunter

chat wheel fix