Dota 2
Epic Boss Fight Reborn
Показване на 141 — 150 от 573 постъпления
< 1 ... 13  14  15  16  17 ... 58 >
Обновление: 17 авг. 2024 в 13:31

fixed SF crash
reduced golems created by granite titan's rock throw

Обновление: 17 авг. 2024 в 13:01

fix to shadow fiend shadow raze
fixed attack speed gain from agility being lower than intended

Обновление: 17 авг. 2024 в 12:16

returned granite titan's brain

Обновление: 17 авг. 2024 в 12:13

fix to sub-zero and bahamut shroud not giving intended stats
reduced riki's smoke screen duration from 20 to 10 to see if that reduces crashes

Обновление: 17 авг. 2024 в 11:36

morphling and shadow fiend facet reworks
top heroes were nerfed to prepare for boss rebalancing
golem round rework
stat gain rework

details: https://yahnich.github.io/

Обновление: 5 авг. 2024 в 8:08

huskar and jakiro fix

Обновление: 28 юли 2024 в 10:40

re-enabled all heroes
fixed axe scepter not increasing helix counter
fixed items not properly scaling with ability power

Обновление: 20 юли 2024 в 3:12

## Rage
- Rage is now generated based on damage taken before reductions. Overall increases average Rage gains by 50-100%.
- Rage generated from all damage taken multiplier from 100% to 150%
- Rage from spell damage dealt multiplier from 10% to 20%
- Rage from attack damage dealt from 50% to 100%
- Rage from damage dealt to creeps multiplier from 20% to 15%.
- Rage degradation timer now also resets from casting abilities, same behavior as out-of-combat regeneration.

Обновление: 19 юли 2024 в 8:27

enigma crash fix, axe buff

Обновление: 12 юли 2024 в 3:22

chat wheel fix