Dota 2
Epic Boss Fight Reborn
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Update: 17 Aug, 2024 @ 1:31pm

fixed SF crash
reduced golems created by granite titan's rock throw

Update: 17 Aug, 2024 @ 1:01pm

fix to shadow fiend shadow raze
fixed attack speed gain from agility being lower than intended

Update: 17 Aug, 2024 @ 12:16pm

returned granite titan's brain

Update: 17 Aug, 2024 @ 12:13pm

fix to sub-zero and bahamut shroud not giving intended stats
reduced riki's smoke screen duration from 20 to 10 to see if that reduces crashes

Update: 17 Aug, 2024 @ 11:36am

morphling and shadow fiend facet reworks
top heroes were nerfed to prepare for boss rebalancing
golem round rework
stat gain rework

details: https://yahnich.github.io/

Update: 5 Aug, 2024 @ 8:08am

huskar and jakiro fix

Update: 28 Jul, 2024 @ 10:40am

re-enabled all heroes
fixed axe scepter not increasing helix counter
fixed items not properly scaling with ability power

Update: 20 Jul, 2024 @ 3:12am

## Rage
- Rage is now generated based on damage taken before reductions. Overall increases average Rage gains by 50-100%.
- Rage generated from all damage taken multiplier from 100% to 150%
- Rage from spell damage dealt multiplier from 10% to 20%
- Rage from attack damage dealt from 50% to 100%
- Rage from damage dealt to creeps multiplier from 20% to 15%.
- Rage degradation timer now also resets from casting abilities, same behavior as out-of-combat regeneration.

Update: 19 Jul, 2024 @ 8:27am

enigma crash fix, axe buff

Update: 12 Jul, 2024 @ 3:22am

chat wheel fix