Dota 2
Epic Boss Fight Reborn
目前顯示第 141-150 項,共 573 項
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更新:2024 年 8 月 17 日 @ 下午 1:31
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fixed SF crash
reduced golems created by granite titan's rock throw

更新:2024 年 8 月 17 日 @ 下午 1:01
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fix to shadow fiend shadow raze
fixed attack speed gain from agility being lower than intended

更新:2024 年 8 月 17 日 @ 下午 12:16
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returned granite titan's brain

更新:2024 年 8 月 17 日 @ 下午 12:13
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fix to sub-zero and bahamut shroud not giving intended stats
reduced riki's smoke screen duration from 20 to 10 to see if that reduces crashes

更新:2024 年 8 月 17 日 @ 上午 11:36
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morphling and shadow fiend facet reworks
top heroes were nerfed to prepare for boss rebalancing
golem round rework
stat gain rework

details: https://yahnich.github.io/

更新:2024 年 8 月 5 日 @ 上午 8:08
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huskar and jakiro fix

更新:2024 年 7 月 28 日 @ 上午 10:40
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re-enabled all heroes
fixed axe scepter not increasing helix counter
fixed items not properly scaling with ability power

更新:2024 年 7 月 20 日 @ 上午 3:12
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## Rage
- Rage is now generated based on damage taken before reductions. Overall increases average Rage gains by 50-100%.
- Rage generated from all damage taken multiplier from 100% to 150%
- Rage from spell damage dealt multiplier from 10% to 20%
- Rage from attack damage dealt from 50% to 100%
- Rage from damage dealt to creeps multiplier from 20% to 15%.
- Rage degradation timer now also resets from casting abilities, same behavior as out-of-combat regeneration.

更新:2024 年 7 月 19 日 @ 上午 8:27
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enigma crash fix, axe buff

更新:2024 年 7 月 12 日 @ 上午 3:22
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chat wheel fix