Dota 2
Epic Boss Fight Reborn
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Actualización: 17 AGO 2024 a las 1:31 p. m.

fixed SF crash
reduced golems created by granite titan's rock throw

Actualización: 17 AGO 2024 a las 1:01 p. m.

fix to shadow fiend shadow raze
fixed attack speed gain from agility being lower than intended

Actualización: 17 AGO 2024 a las 12:16 p. m.

returned granite titan's brain

Actualización: 17 AGO 2024 a las 12:13 p. m.

fix to sub-zero and bahamut shroud not giving intended stats
reduced riki's smoke screen duration from 20 to 10 to see if that reduces crashes

Actualización: 17 AGO 2024 a las 11:36 a. m.

morphling and shadow fiend facet reworks
top heroes were nerfed to prepare for boss rebalancing
golem round rework
stat gain rework

details: https://yahnich.github.io/

Actualización: 5 AGO 2024 a las 8:08 a. m.

huskar and jakiro fix

Actualización: 28 JUL 2024 a las 10:40 a. m.

re-enabled all heroes
fixed axe scepter not increasing helix counter
fixed items not properly scaling with ability power

Actualización: 20 JUL 2024 a las 3:12 a. m.

## Rage
- Rage is now generated based on damage taken before reductions. Overall increases average Rage gains by 50-100%.
- Rage generated from all damage taken multiplier from 100% to 150%
- Rage from spell damage dealt multiplier from 10% to 20%
- Rage from attack damage dealt from 50% to 100%
- Rage from damage dealt to creeps multiplier from 20% to 15%.
- Rage degradation timer now also resets from casting abilities, same behavior as out-of-combat regeneration.

Actualización: 19 JUL 2024 a las 8:27 a. m.

enigma crash fix, axe buff

Actualización: 12 JUL 2024 a las 3:22 a. m.

chat wheel fix