Dota 2
Epic Boss Fight Reborn
Viser 141–150 av 573 bidrag
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Oppdatering: 17. aug. 2024 @ 13.31

fixed SF crash
reduced golems created by granite titan's rock throw

Oppdatering: 17. aug. 2024 @ 13.01

fix to shadow fiend shadow raze
fixed attack speed gain from agility being lower than intended

Oppdatering: 17. aug. 2024 @ 12.16

returned granite titan's brain

Oppdatering: 17. aug. 2024 @ 12.13

fix to sub-zero and bahamut shroud not giving intended stats
reduced riki's smoke screen duration from 20 to 10 to see if that reduces crashes

Oppdatering: 17. aug. 2024 @ 11.36

morphling and shadow fiend facet reworks
top heroes were nerfed to prepare for boss rebalancing
golem round rework
stat gain rework

details: https://yahnich.github.io/

Oppdatering: 5. aug. 2024 @ 8.08

huskar and jakiro fix

Oppdatering: 28. juli 2024 @ 10.40

re-enabled all heroes
fixed axe scepter not increasing helix counter
fixed items not properly scaling with ability power

Oppdatering: 20. juli 2024 @ 3.12

## Rage
- Rage is now generated based on damage taken before reductions. Overall increases average Rage gains by 50-100%.
- Rage generated from all damage taken multiplier from 100% to 150%
- Rage from spell damage dealt multiplier from 10% to 20%
- Rage from attack damage dealt from 50% to 100%
- Rage from damage dealt to creeps multiplier from 20% to 15%.
- Rage degradation timer now also resets from casting abilities, same behavior as out-of-combat regeneration.

Oppdatering: 19. juli 2024 @ 8.27

enigma crash fix, axe buff

Oppdatering: 12. juli 2024 @ 3.22

chat wheel fix