Dota 2
Epic Boss Fight Reborn
141–150 из 573
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Обновление: 17 авг. 2024 г. в 13:31
автор: dopamine hunter

fixed SF crash
reduced golems created by granite titan's rock throw

Обновление: 17 авг. 2024 г. в 13:01
автор: dopamine hunter

fix to shadow fiend shadow raze
fixed attack speed gain from agility being lower than intended

Обновление: 17 авг. 2024 г. в 12:16
автор: dopamine hunter

returned granite titan's brain

Обновление: 17 авг. 2024 г. в 12:13
автор: dopamine hunter

fix to sub-zero and bahamut shroud not giving intended stats
reduced riki's smoke screen duration from 20 to 10 to see if that reduces crashes

Обновление: 17 авг. 2024 г. в 11:36
автор: dopamine hunter

morphling and shadow fiend facet reworks
top heroes were nerfed to prepare for boss rebalancing
golem round rework
stat gain rework

details: https://yahnich.github.io/

Обновление: 5 авг. 2024 г. в 8:08
автор: dopamine hunter

huskar and jakiro fix

Обновление: 28 июл. 2024 г. в 10:40
автор: dopamine hunter

re-enabled all heroes
fixed axe scepter not increasing helix counter
fixed items not properly scaling with ability power

Обновление: 20 июл. 2024 г. в 3:12
автор: dopamine hunter

## Rage
- Rage is now generated based on damage taken before reductions. Overall increases average Rage gains by 50-100%.
- Rage generated from all damage taken multiplier from 100% to 150%
- Rage from spell damage dealt multiplier from 10% to 20%
- Rage from attack damage dealt from 50% to 100%
- Rage from damage dealt to creeps multiplier from 20% to 15%.
- Rage degradation timer now also resets from casting abilities, same behavior as out-of-combat regeneration.

Обновление: 19 июл. 2024 г. в 8:27
автор: dopamine hunter

enigma crash fix, axe buff

Обновление: 12 июл. 2024 г. в 3:22
автор: dopamine hunter

chat wheel fix