Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Yellow Arrows
Mostrando 11-20 de 21 aportaciones
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Actualización: 17 MAR 2020 a las 18:28

(made an update already so these were said in previous but i want them to show in discord)
- Fixed purposeful delay between inputs, it should no longer be an issue
- Fixed this delay in TP inputs as well
- Added some better logging for presses
- Added a TP autosolver
(end old stuff)
- Made it so you cant spam the module to death and kill it

Actualización: 17 MAR 2020 a las 18:21

- Fixed purposeful delay between inputs, it should no longer be an issue
- Fixed this delay in TP inputs as well
- Added some better logging for presses
- Added a TP autosolver

Actualización: 12 MAR 2020 a las 12:01

- Fixed TP point giving issue

Actualización: 28 NOV 2019 a las 23:38

- Made it so when the module is calculating the next press button presses will clearly not be accepted

Actualización: 28 JUN 2019 a las 8:40

- Changed the code A LOT to fix this one bug, inputs are now purposefully delayed, logging of moves is done one at a time, and all moves actually done are stored
- Fixed a bug where if the previous move was ANY and then the next rule was "if the previous input was <move>" and if on the ANY move <move> was pressed, it would not register that you pressed <move> and give a strike

Actualización: 14 JUN 2019 a las 5:11

- TP fixed to be more reliable

Actualización: 11 JUN 2019 a las 13:49

- Fixed TP commands not returning as invalid when they were supposed to

Actualización: 10 JUN 2019 a las 8:07

- Fixed Status Light Positioning

Actualización: 5 JUN 2019 a las 10:24

- Added new log message

Actualización: 1 JUN 2019 a las 17:39

- Fixed the module using the starting row as first move when manual says to move down first