Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Yellow Arrows
Ergebnisse 11–20 von 21
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Update: 17. März 2020 um 18:28

(made an update already so these were said in previous but i want them to show in discord)
- Fixed purposeful delay between inputs, it should no longer be an issue
- Fixed this delay in TP inputs as well
- Added some better logging for presses
- Added a TP autosolver
(end old stuff)
- Made it so you cant spam the module to death and kill it

Update: 17. März 2020 um 18:21

- Fixed purposeful delay between inputs, it should no longer be an issue
- Fixed this delay in TP inputs as well
- Added some better logging for presses
- Added a TP autosolver

Update: 12. März 2020 um 12:01

- Fixed TP point giving issue

Update: 28. Nov. 2019 um 23:38

- Made it so when the module is calculating the next press button presses will clearly not be accepted

Update: 28. Juni 2019 um 8:40

- Changed the code A LOT to fix this one bug, inputs are now purposefully delayed, logging of moves is done one at a time, and all moves actually done are stored
- Fixed a bug where if the previous move was ANY and then the next rule was "if the previous input was <move>" and if on the ANY move <move> was pressed, it would not register that you pressed <move> and give a strike

Update: 14. Juni 2019 um 5:11

- TP fixed to be more reliable

Update: 11. Juni 2019 um 13:49

- Fixed TP commands not returning as invalid when they were supposed to

Update: 10. Juni 2019 um 8:07

- Fixed Status Light Positioning

Update: 5. Juni 2019 um 10:24

- Added new log message

Update: 1. Juni 2019 um 17:39

- Fixed the module using the starting row as first move when manual says to move down first