Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Yellow Arrows
11-20 van 21 items weergegeven
< 1  2  3 >
Update: 17 mrt 2020 om 18:28

(made an update already so these were said in previous but i want them to show in discord)
- Fixed purposeful delay between inputs, it should no longer be an issue
- Fixed this delay in TP inputs as well
- Added some better logging for presses
- Added a TP autosolver
(end old stuff)
- Made it so you cant spam the module to death and kill it

Update: 17 mrt 2020 om 18:21

- Fixed purposeful delay between inputs, it should no longer be an issue
- Fixed this delay in TP inputs as well
- Added some better logging for presses
- Added a TP autosolver

Update: 12 mrt 2020 om 12:01

- Fixed TP point giving issue

Update: 28 nov 2019 om 23:38

- Made it so when the module is calculating the next press button presses will clearly not be accepted

Update: 28 jun 2019 om 8:40

- Changed the code A LOT to fix this one bug, inputs are now purposefully delayed, logging of moves is done one at a time, and all moves actually done are stored
- Fixed a bug where if the previous move was ANY and then the next rule was "if the previous input was <move>" and if on the ANY move <move> was pressed, it would not register that you pressed <move> and give a strike

Update: 14 jun 2019 om 5:11

- TP fixed to be more reliable

Update: 11 jun 2019 om 13:49

- Fixed TP commands not returning as invalid when they were supposed to

Update: 10 jun 2019 om 8:07

- Fixed Status Light Positioning

Update: 5 jun 2019 om 10:24

- Added new log message

Update: 1 jun 2019 om 17:39

- Fixed the module using the starting row as first move when manual says to move down first