Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Yellow Arrows
Zobrazuje se 11–20 z 21 položek
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Aktualizace: 17. bře. 2020 v 18.28

(made an update already so these were said in previous but i want them to show in discord)
- Fixed purposeful delay between inputs, it should no longer be an issue
- Fixed this delay in TP inputs as well
- Added some better logging for presses
- Added a TP autosolver
(end old stuff)
- Made it so you cant spam the module to death and kill it

Aktualizace: 17. bře. 2020 v 18.21

- Fixed purposeful delay between inputs, it should no longer be an issue
- Fixed this delay in TP inputs as well
- Added some better logging for presses
- Added a TP autosolver

Aktualizace: 12. bře. 2020 v 12.01

- Fixed TP point giving issue

Aktualizace: 28. lis. 2019 v 23.38

- Made it so when the module is calculating the next press button presses will clearly not be accepted

Aktualizace: 28. čvn. 2019 v 8.40

- Changed the code A LOT to fix this one bug, inputs are now purposefully delayed, logging of moves is done one at a time, and all moves actually done are stored
- Fixed a bug where if the previous move was ANY and then the next rule was "if the previous input was <move>" and if on the ANY move <move> was pressed, it would not register that you pressed <move> and give a strike

Aktualizace: 14. čvn. 2019 v 5.11

- TP fixed to be more reliable

Aktualizace: 11. čvn. 2019 v 13.49

- Fixed TP commands not returning as invalid when they were supposed to

Aktualizace: 10. čvn. 2019 v 8.07

- Fixed Status Light Positioning

Aktualizace: 5. čvn. 2019 v 10.24

- Added new log message

Aktualizace: 1. čvn. 2019 v 17.39

- Fixed the module using the starting row as first move when manual says to move down first