Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Yellow Arrows
Viser 11-20 af 21 forekomster
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Opdatering: 17. mar. 2020 kl. 18:28

(made an update already so these were said in previous but i want them to show in discord)
- Fixed purposeful delay between inputs, it should no longer be an issue
- Fixed this delay in TP inputs as well
- Added some better logging for presses
- Added a TP autosolver
(end old stuff)
- Made it so you cant spam the module to death and kill it

Opdatering: 17. mar. 2020 kl. 18:21

- Fixed purposeful delay between inputs, it should no longer be an issue
- Fixed this delay in TP inputs as well
- Added some better logging for presses
- Added a TP autosolver

Opdatering: 12. mar. 2020 kl. 12:01

- Fixed TP point giving issue

Opdatering: 28. nov. 2019 kl. 23:38

- Made it so when the module is calculating the next press button presses will clearly not be accepted

Opdatering: 28. juni 2019 kl. 8:40

- Changed the code A LOT to fix this one bug, inputs are now purposefully delayed, logging of moves is done one at a time, and all moves actually done are stored
- Fixed a bug where if the previous move was ANY and then the next rule was "if the previous input was <move>" and if on the ANY move <move> was pressed, it would not register that you pressed <move> and give a strike

Opdatering: 14. juni 2019 kl. 5:11

- TP fixed to be more reliable

Opdatering: 11. juni 2019 kl. 13:49

- Fixed TP commands not returning as invalid when they were supposed to

Opdatering: 10. juni 2019 kl. 8:07

- Fixed Status Light Positioning

Opdatering: 5. juni 2019 kl. 10:24

- Added new log message

Opdatering: 1. juni 2019 kl. 17:39

- Fixed the module using the starting row as first move when manual says to move down first