Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Yellow Arrows
Viser 11–20 av 21 bidrag
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Oppdatering: 17. mars 2020 @ 18.28

(made an update already so these were said in previous but i want them to show in discord)
- Fixed purposeful delay between inputs, it should no longer be an issue
- Fixed this delay in TP inputs as well
- Added some better logging for presses
- Added a TP autosolver
(end old stuff)
- Made it so you cant spam the module to death and kill it

Oppdatering: 17. mars 2020 @ 18.21

- Fixed purposeful delay between inputs, it should no longer be an issue
- Fixed this delay in TP inputs as well
- Added some better logging for presses
- Added a TP autosolver

Oppdatering: 12. mars 2020 @ 12.01

- Fixed TP point giving issue

Oppdatering: 28. nov. 2019 @ 23.38

- Made it so when the module is calculating the next press button presses will clearly not be accepted

Oppdatering: 28. juni 2019 @ 8.40

- Changed the code A LOT to fix this one bug, inputs are now purposefully delayed, logging of moves is done one at a time, and all moves actually done are stored
- Fixed a bug where if the previous move was ANY and then the next rule was "if the previous input was <move>" and if on the ANY move <move> was pressed, it would not register that you pressed <move> and give a strike

Oppdatering: 14. juni 2019 @ 5.11

- TP fixed to be more reliable

Oppdatering: 11. juni 2019 @ 13.49

- Fixed TP commands not returning as invalid when they were supposed to

Oppdatering: 10. juni 2019 @ 8.07

- Fixed Status Light Positioning

Oppdatering: 5. juni 2019 @ 10.24

- Added new log message

Oppdatering: 1. juni 2019 @ 17.39

- Fixed the module using the starting row as first move when manual says to move down first