Sid Meier's Civilization VI

Sid Meier's Civilization VI

Optimized World
Показані результати 1–6 із 6
Оновлено: 11 квіт. 2019 о 6:43

Revert to 3rd April patch

Оновлено: 10 квіт. 2019 о 9:24

Large terrain overhaul and balancing.
Better distribution of resources.

Оновлено: 3 квіт. 2019 о 4:08

Оновлено: 2 квіт. 2019 о 11:10

Small terrain changes

Оновлено: 29 берез. 2019 о 11:25

  • Several city states renamed and added true start locations.
  • True start locations for all DLC Civilizations.
  • Re-worked terrain in Siberia for more tundra.
  • Re-worked islands in Indonesia to allow better AI growth as Indonesia Civ.
  • Re-worked Andes and Rockies mountain ranges.
  • Added Geothermal Fissures.
  • Re-worked several other areas.
  • Began work on Real City Naming locations.


TODO
  • Incorporate the remaining DLC city states with TSL.
  • Change culture types for changed CS.
  • Complete Europe's Real City Names.
  • Colour schemes for all Civs to prevent no colour bug.

Оновлено: 28 берез. 2019 о 10:31