Sid Meier's Civilization VI

Sid Meier's Civilization VI

Optimized World
目前顯示第 1-6 項,共 6 項
更新:2019 年 4 月 11 日 @ 上午 6:43

Revert to 3rd April patch

更新:2019 年 4 月 10 日 @ 上午 9:24

Large terrain overhaul and balancing.
Better distribution of resources.

更新:2019 年 4 月 3 日 @ 上午 4:08

更新:2019 年 4 月 2 日 @ 上午 11:10

Small terrain changes

更新:2019 年 3 月 29 日 @ 上午 11:25

  • Several city states renamed and added true start locations.
  • True start locations for all DLC Civilizations.
  • Re-worked terrain in Siberia for more tundra.
  • Re-worked islands in Indonesia to allow better AI growth as Indonesia Civ.
  • Re-worked Andes and Rockies mountain ranges.
  • Added Geothermal Fissures.
  • Re-worked several other areas.
  • Began work on Real City Naming locations.


TODO
  • Incorporate the remaining DLC city states with TSL.
  • Change culture types for changed CS.
  • Complete Europe's Real City Names.
  • Colour schemes for all Civs to prevent no colour bug.

更新:2019 年 3 月 28 日 @ 上午 10:31