Sid Meier's Civilization VI

Sid Meier's Civilization VI

Optimized World
Mostrando 1-6 de 6 aportaciones
Actualización: 11 ABR 2019 a las 6:43

Revert to 3rd April patch

Actualización: 10 ABR 2019 a las 9:24

Large terrain overhaul and balancing.
Better distribution of resources.

Actualización: 3 ABR 2019 a las 4:08

Actualización: 2 ABR 2019 a las 11:10

Small terrain changes

Actualización: 29 MAR 2019 a las 11:25

  • Several city states renamed and added true start locations.
  • True start locations for all DLC Civilizations.
  • Re-worked terrain in Siberia for more tundra.
  • Re-worked islands in Indonesia to allow better AI growth as Indonesia Civ.
  • Re-worked Andes and Rockies mountain ranges.
  • Added Geothermal Fissures.
  • Re-worked several other areas.
  • Began work on Real City Naming locations.


TODO
  • Incorporate the remaining DLC city states with TSL.
  • Change culture types for changed CS.
  • Complete Europe's Real City Names.
  • Colour schemes for all Civs to prevent no colour bug.

Actualización: 28 MAR 2019 a las 10:31