Sid Meier's Civilization VI

Sid Meier's Civilization VI

Optimized World
Wyświetlanie 1-6 z 6 pozycji
Aktualizacja: 11 kwietnia 2019 o godz. 6:43

Revert to 3rd April patch

Aktualizacja: 10 kwietnia 2019 o godz. 9:24

Large terrain overhaul and balancing.
Better distribution of resources.

Aktualizacja: 3 kwietnia 2019 o godz. 4:08

Aktualizacja: 2 kwietnia 2019 o godz. 11:10

Small terrain changes

Aktualizacja: 29 marca 2019 o godz. 11:25

  • Several city states renamed and added true start locations.
  • True start locations for all DLC Civilizations.
  • Re-worked terrain in Siberia for more tundra.
  • Re-worked islands in Indonesia to allow better AI growth as Indonesia Civ.
  • Re-worked Andes and Rockies mountain ranges.
  • Added Geothermal Fissures.
  • Re-worked several other areas.
  • Began work on Real City Naming locations.


TODO
  • Incorporate the remaining DLC city states with TSL.
  • Change culture types for changed CS.
  • Complete Europe's Real City Names.
  • Colour schemes for all Civs to prevent no colour bug.

Aktualizacja: 28 marca 2019 o godz. 10:31