Sid Meier's Civilization VI

Sid Meier's Civilization VI

Optimized World
Visar 1–6 av 6 poster
Uppdatering: 11 apr, 2019 @ 6:43

Revert to 3rd April patch

Uppdatering: 10 apr, 2019 @ 9:24

Large terrain overhaul and balancing.
Better distribution of resources.

Uppdatering: 3 apr, 2019 @ 4:08

Uppdatering: 2 apr, 2019 @ 11:10

Small terrain changes

Uppdatering: 29 mar, 2019 @ 11:25

  • Several city states renamed and added true start locations.
  • True start locations for all DLC Civilizations.
  • Re-worked terrain in Siberia for more tundra.
  • Re-worked islands in Indonesia to allow better AI growth as Indonesia Civ.
  • Re-worked Andes and Rockies mountain ranges.
  • Added Geothermal Fissures.
  • Re-worked several other areas.
  • Began work on Real City Naming locations.


TODO
  • Incorporate the remaining DLC city states with TSL.
  • Change culture types for changed CS.
  • Complete Europe's Real City Names.
  • Colour schemes for all Civs to prevent no colour bug.

Uppdatering: 28 mar, 2019 @ 10:31