Sid Meier's Civilization VI

Sid Meier's Civilization VI

Optimized World
Viser 1–6 av 6 bidrag
Oppdatering: 11. apr. 2019 @ 6.43

Revert to 3rd April patch

Oppdatering: 10. apr. 2019 @ 9.24

Large terrain overhaul and balancing.
Better distribution of resources.

Oppdatering: 3. apr. 2019 @ 4.08

Oppdatering: 2. apr. 2019 @ 11.10

Small terrain changes

Oppdatering: 29. mars 2019 @ 11.25

  • Several city states renamed and added true start locations.
  • True start locations for all DLC Civilizations.
  • Re-worked terrain in Siberia for more tundra.
  • Re-worked islands in Indonesia to allow better AI growth as Indonesia Civ.
  • Re-worked Andes and Rockies mountain ranges.
  • Added Geothermal Fissures.
  • Re-worked several other areas.
  • Began work on Real City Naming locations.


TODO
  • Incorporate the remaining DLC city states with TSL.
  • Change culture types for changed CS.
  • Complete Europe's Real City Names.
  • Colour schemes for all Civs to prevent no colour bug.

Oppdatering: 28. mars 2019 @ 10.31