Sid Meier's Civilization VI

Sid Meier's Civilization VI

Optimized World
1–6 из 6
Обновление: 11 апр. 2019 г. в 6:43

Revert to 3rd April patch

Обновление: 10 апр. 2019 г. в 9:24

Large terrain overhaul and balancing.
Better distribution of resources.

Обновление: 3 апр. 2019 г. в 4:08

Обновление: 2 апр. 2019 г. в 11:10

Small terrain changes

Обновление: 29 мар. 2019 г. в 11:25

  • Several city states renamed and added true start locations.
  • True start locations for all DLC Civilizations.
  • Re-worked terrain in Siberia for more tundra.
  • Re-worked islands in Indonesia to allow better AI growth as Indonesia Civ.
  • Re-worked Andes and Rockies mountain ranges.
  • Added Geothermal Fissures.
  • Re-worked several other areas.
  • Began work on Real City Naming locations.


TODO
  • Incorporate the remaining DLC city states with TSL.
  • Change culture types for changed CS.
  • Complete Europe's Real City Names.
  • Colour schemes for all Civs to prevent no colour bug.

Обновление: 28 мар. 2019 г. в 10:31