Sid Meier's Civilization VI

Sid Meier's Civilization VI

Optimized World
Visualizzazione di 1-6 elementi su 6
Aggiornamento: 11 apr 2019, 6:43

Revert to 3rd April patch

Aggiornamento: 10 apr 2019, 9:24

Large terrain overhaul and balancing.
Better distribution of resources.

Aggiornamento: 3 apr 2019, 4:08

Aggiornamento: 2 apr 2019, 11:10

Small terrain changes

Aggiornamento: 29 mar 2019, 11:25

  • Several city states renamed and added true start locations.
  • True start locations for all DLC Civilizations.
  • Re-worked terrain in Siberia for more tundra.
  • Re-worked islands in Indonesia to allow better AI growth as Indonesia Civ.
  • Re-worked Andes and Rockies mountain ranges.
  • Added Geothermal Fissures.
  • Re-worked several other areas.
  • Began work on Real City Naming locations.


TODO
  • Incorporate the remaining DLC city states with TSL.
  • Change culture types for changed CS.
  • Complete Europe's Real City Names.
  • Colour schemes for all Civs to prevent no colour bug.

Aggiornamento: 28 mar 2019, 10:31