Stonehearth
Autoharvest Mod
กำลังแสดง 1-10 จาก 15 รายการ
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อัปเดต: 27 ม.ค. 2024 @ 12: 05pm

v2.6
- fixed inability to enable autoharvest on entities evolved from non-RRN into RRN without reloading the game
- changed the RRN flag used to disable autoharvest to be identical with ACE one (resulting in automatic compatibility with ACE autoharvest disabler; the old flag can still be used for split behaviour)

อัปเดต: 12 มิ.ย. 2022 @ 10: 50am

RRNs dropping items to the ground upon renew no longer have the Autoharvest buttons.

อัปเดต: 3 เม.ย. 2022 @ 8: 10am

v2.5: all RRN entities get autoharvest by default now (should work with all future ACE updates and other mods); improved player ID changes handling

อัปเดต: 4 ธ.ค. 2020 @ 2: 24pm

v2.4: added support for ACE 9.5

อัปเดต: 11 ต.ค. 2019 @ 12: 19am

v2.3b: added Autoharvest to ACE bee skeps.

อัปเดต: 11 ก.ย. 2019 @ 5: 49am

v2.3a: vastly improved cross-mod monkey-patching code to avoid monkey-patch order problems (e.g. with ACE).

อัปเดต: 3 ก.ย. 2019 @ 10: 13am

v2.3: fix for autoharvest working only once in ACE 0.9.4, added support for new ACE plants (nut trees).

อัปเดต: 8 ก.พ. 2019 @ 12: 15pm

v2.2a: hotfix for autoharvest working only once, minor code optimalisations.

อัปเดต: 5 ก.พ. 2019 @ 4: 36pm

v2.2: added box selection enabling, fixed Archipelago Biome trapped crab bug.

อัปเดต: 22 ม.ค. 2019 @ 1: 53pm

v2.1a: minor fix to prevent problems with unstable and future versions of ACE and other mods modifying RRN component.