Stonehearth

Stonehearth

Autoharvest Mod
Näytetään 1–10 / 15
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Päivitys: 27.1.2024 klo 12.05

v2.6
- fixed inability to enable autoharvest on entities evolved from non-RRN into RRN without reloading the game
- changed the RRN flag used to disable autoharvest to be identical with ACE one (resulting in automatic compatibility with ACE autoharvest disabler; the old flag can still be used for split behaviour)

Päivitys: 12.6.2022 klo 10.50

RRNs dropping items to the ground upon renew no longer have the Autoharvest buttons.

Päivitys: 3.4.2022 klo 8.10

v2.5: all RRN entities get autoharvest by default now (should work with all future ACE updates and other mods); improved player ID changes handling

Päivitys: 4.12.2020 klo 14.24

v2.4: added support for ACE 9.5

Päivitys: 11.10.2019 klo 0.19

v2.3b: added Autoharvest to ACE bee skeps.

Päivitys: 11.9.2019 klo 5.49

v2.3a: vastly improved cross-mod monkey-patching code to avoid monkey-patch order problems (e.g. with ACE).

Päivitys: 3.9.2019 klo 10.13

v2.3: fix for autoharvest working only once in ACE 0.9.4, added support for new ACE plants (nut trees).

Päivitys: 8.2.2019 klo 12.15

v2.2a: hotfix for autoharvest working only once, minor code optimalisations.

Päivitys: 5.2.2019 klo 16.36

v2.2: added box selection enabling, fixed Archipelago Biome trapped crab bug.

Päivitys: 22.1.2019 klo 13.53

v2.1a: minor fix to prevent problems with unstable and future versions of ACE and other mods modifying RRN component.