Surviving Mars

Surviving Mars

AutoExplore
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更新: 2018年4月13日 @ 13時40分

- Rovers now explore distinct anomalies
- Added options to filter for anomalies to be explored on a per rover basis
- Added translation id: AutoExplore.StringIdBase = 20187413

更新: 2018年3月29日 @ 15時26分

- Apply the zone-building fixes from the AutoGatherTransport mod.

更新: 2018年3月29日 @ 11時12分

-Fix crashes when the rover ends up in a location that is outside the zoning map.

更新: 2018年3月29日 @ 4時44分

- Fixed object lookup; ForEach doesn't support a filter argument thus the conditions have to be included in the exec body.

更新: 2018年3月28日 @ 14時12分

更新: 2018年3月28日 @ 9時19分

- Added logic to avoid trying to get to unreachable anomalies as well as properly using tunnels between zones (the vanilla unit behavior tends to drive it into impassable terrain due to its pathfinding limits).

更新: 2018年3月27日 @ 7時54分

- Fixed detection of ModConfig.

更新: 2018年3月27日 @ 3時36分

- Notifications can now be disabled if ModConfig is installed.
- Status notifications now contain the rover's actual name.

更新: 2018年3月26日 @ 13時31分

- Added a clickable Info panel section titled "Auto Explore" to enable/disable this behavior on a specific Explorer, off by default.

更新: 2018年3月26日 @ 9時23分

- The mod should now work when loading a save.
- Added the option to have an Explorer ignored when its name starts with ! (i.e., !RC Explorer #1).