Surviving Mars

Surviving Mars

AutoExplore
21-30 van 32 items weergegeven
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Update: 13 apr 2018 om 13:40

- Rovers now explore distinct anomalies
- Added options to filter for anomalies to be explored on a per rover basis
- Added translation id: AutoExplore.StringIdBase = 20187413

Update: 29 mrt 2018 om 15:26

- Apply the zone-building fixes from the AutoGatherTransport mod.

Update: 29 mrt 2018 om 11:12

-Fix crashes when the rover ends up in a location that is outside the zoning map.

Update: 29 mrt 2018 om 4:44

- Fixed object lookup; ForEach doesn't support a filter argument thus the conditions have to be included in the exec body.

Update: 28 mrt 2018 om 14:12

Update: 28 mrt 2018 om 9:19

- Added logic to avoid trying to get to unreachable anomalies as well as properly using tunnels between zones (the vanilla unit behavior tends to drive it into impassable terrain due to its pathfinding limits).

Update: 27 mrt 2018 om 7:54

- Fixed detection of ModConfig.

Update: 27 mrt 2018 om 3:36

- Notifications can now be disabled if ModConfig is installed.
- Status notifications now contain the rover's actual name.

Update: 26 mrt 2018 om 13:31

- Added a clickable Info panel section titled "Auto Explore" to enable/disable this behavior on a specific Explorer, off by default.

Update: 26 mrt 2018 om 9:23

- The mod should now work when loading a save.
- Added the option to have an Explorer ignored when its name starts with ! (i.e., !RC Explorer #1).