Surviving Mars
AutoExplore
Показване на 21 — 30 от 32 постъпления
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Обновление: 13 апр. 2018 в 13:40

- Rovers now explore distinct anomalies
- Added options to filter for anomalies to be explored on a per rover basis
- Added translation id: AutoExplore.StringIdBase = 20187413

Обновление: 29 март 2018 в 15:26

- Apply the zone-building fixes from the AutoGatherTransport mod.

Обновление: 29 март 2018 в 11:12

-Fix crashes when the rover ends up in a location that is outside the zoning map.

Обновление: 29 март 2018 в 4:44

- Fixed object lookup; ForEach doesn't support a filter argument thus the conditions have to be included in the exec body.

Обновление: 28 март 2018 в 14:12

Обновление: 28 март 2018 в 9:19

- Added logic to avoid trying to get to unreachable anomalies as well as properly using tunnels between zones (the vanilla unit behavior tends to drive it into impassable terrain due to its pathfinding limits).

Обновление: 27 март 2018 в 7:54

- Fixed detection of ModConfig.

Обновление: 27 март 2018 в 3:36

- Notifications can now be disabled if ModConfig is installed.
- Status notifications now contain the rover's actual name.

Обновление: 26 март 2018 в 13:31

- Added a clickable Info panel section titled "Auto Explore" to enable/disable this behavior on a specific Explorer, off by default.

Обновление: 26 март 2018 в 9:23

- The mod should now work when loading a save.
- Added the option to have an Explorer ignored when its name starts with ! (i.e., !RC Explorer #1).