Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World
Hiển thị 31-40 trong 48 mục
< 1  2  3  4  5 >
Cập nhật: 3 Thg01, 2021 @ 2:49pm

1. Compatibility with Dec 2020 Update
2. Simplified scoring by removing archeology scoring.
3. Naturalist nerf as they are now cheaper in base game.
4. Bugfixes and incorporation of newer true start assignment from UN Earth Pack.

Cập nhật: 30 Thg05, 2018 @ 7:21am

Incorporate changes from UN Earth Maps Pack:
1. Denser ice poles. Also reef logic trivially.
2. TSL logic customized to throw an error if it cannot place a major civ.

Cập nhật: 7 Thg02, 2018 @ 8:31am

Restricted religions to Catholism, Protestantism and Mesoamerican (Aztec preference).

Cập nhật: 4 Thg02, 2018 @ 5:52am

1. Removed Empire from score.
2. Adjusted scenario special VPs. (See mod desc.)
3. Added WorldRankings UI (adapted from Outback Tycoon).
4. Enable Time defeat. Disable culture victory.

Cập nhật: 2 Thg02, 2018 @ 6:06am

Hookup scenario policies, scoring and special rules to the Colonization of The New World scenario.

Cập nhật: 31 Thg01, 2018 @ 6:10am

Add ruleset and convert map to a scenario.

Cập nhật: 29 Thg01, 2018 @ 4:07am

1. Fix TSL for optional N. American CS Tuneruit
2. Fixed National Monuments policy not showing up in Civics Tree.

Cập nhật: 27 Thg01, 2018 @ 4:20am

Changed Naturalists: they can build unlimited(?) National Parks but restored original cost.

Cập nhật: 26 Thg01, 2018 @ 12:31am

Adjusted Empire score.

Cập nhật: 25 Thg01, 2018 @ 11:58pm

Add scoring for Archaeology. (RN it will score for all Great Works created as well: BUG).