Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scenario: Colonization of The New World
Εμφάνιση 31-40 από 48 καταχωρίσεις
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Ενημέρωση: 3 Ιαν 2021 στις 14:49

1. Compatibility with Dec 2020 Update
2. Simplified scoring by removing archeology scoring.
3. Naturalist nerf as they are now cheaper in base game.
4. Bugfixes and incorporation of newer true start assignment from UN Earth Pack.

Ενημέρωση: 30 Μαϊ 2018 στις 7:21

Incorporate changes from UN Earth Maps Pack:
1. Denser ice poles. Also reef logic trivially.
2. TSL logic customized to throw an error if it cannot place a major civ.

Ενημέρωση: 7 Φεβ 2018 στις 8:31

Restricted religions to Catholism, Protestantism and Mesoamerican (Aztec preference).

Ενημέρωση: 4 Φεβ 2018 στις 5:52

1. Removed Empire from score.
2. Adjusted scenario special VPs. (See mod desc.)
3. Added WorldRankings UI (adapted from Outback Tycoon).
4. Enable Time defeat. Disable culture victory.

Ενημέρωση: 2 Φεβ 2018 στις 6:06

Hookup scenario policies, scoring and special rules to the Colonization of The New World scenario.

Ενημέρωση: 31 Ιαν 2018 στις 6:10

Add ruleset and convert map to a scenario.

Ενημέρωση: 29 Ιαν 2018 στις 4:07

1. Fix TSL for optional N. American CS Tuneruit
2. Fixed National Monuments policy not showing up in Civics Tree.

Ενημέρωση: 27 Ιαν 2018 στις 4:20

Changed Naturalists: they can build unlimited(?) National Parks but restored original cost.

Ενημέρωση: 26 Ιαν 2018 στις 0:31

Adjusted Empire score.

Ενημέρωση: 25 Ιαν 2018 στις 23:58

Add scoring for Archaeology. (RN it will score for all Great Works created as well: BUG).