Overgrowth
Dynamic AI Aggression
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更新:2019年1月17日 @ 23時27分

1.21
-Fixed jump kick AI not attacking while in a group fight

更新:2019年1月9日 @ 22時35分

minor fixes

更新:2019年1月9日 @ 20時04分

1.2
-Updated compatibility with game version 1.4
-Fixed AI not attacking the player while looking at a dead body
-AI is more willing to jump in and attack if waiting too long in during a group fight

更新:2018年9月24日 @ 4時02分

Hotfix
-Fixed incorrect value for AI weapon defense
-AI may switch to defense when passive block is used up

更新:2018年9月19日 @ 15時29分

1.12
-Slightly increased minimal range required for weapon throws
-AI will close in when they are ready to judo throw an armed enemy while unarmed
-Rabbits will make a sound if they are able to jump kick
-Fixed AI aggression when unarmed vs weapon
-AI weapon stamina balance
-AI will make use of the dodge ability if passive block is used up during weapon fights

更新:2018年7月10日 @ 19時58分

Minor update:
Fixed looking at dead bodies will cause AI to not attack
Jump AI will need to wait before they can start a jump kick if fighting in a group

更新:2018年7月7日 @ 1時26分

Generic update

更新:2018年7月7日 @ 0時06分

Fixed grammar errors in the in-game mod description

更新:2018年7月4日 @ 22時51分

HOTFIX
-AI not in current attack state when in the air
-Fixed AI jump number of attempts

更新:2018年7月4日 @ 22時09分

1.11
Fixed AI always on max aggression