Overgrowth

Overgrowth

Dynamic AI Aggression
Zobrazuje se 11–20 z 40 položek
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Aktualizace: 17. led. 2019 v 23.27

1.21
-Fixed jump kick AI not attacking while in a group fight

Aktualizace: 9. led. 2019 v 22.35

minor fixes

Aktualizace: 9. led. 2019 v 20.04

1.2
-Updated compatibility with game version 1.4
-Fixed AI not attacking the player while looking at a dead body
-AI is more willing to jump in and attack if waiting too long in during a group fight

Aktualizace: 24. zář. 2018 v 4.02

Hotfix
-Fixed incorrect value for AI weapon defense
-AI may switch to defense when passive block is used up

Aktualizace: 19. zář. 2018 v 15.29

1.12
-Slightly increased minimal range required for weapon throws
-AI will close in when they are ready to judo throw an armed enemy while unarmed
-Rabbits will make a sound if they are able to jump kick
-Fixed AI aggression when unarmed vs weapon
-AI weapon stamina balance
-AI will make use of the dodge ability if passive block is used up during weapon fights

Aktualizace: 10. čvc. 2018 v 19.58

Minor update:
Fixed looking at dead bodies will cause AI to not attack
Jump AI will need to wait before they can start a jump kick if fighting in a group

Aktualizace: 7. čvc. 2018 v 1.26

Generic update

Aktualizace: 7. čvc. 2018 v 0.06

Fixed grammar errors in the in-game mod description

Aktualizace: 4. čvc. 2018 v 22.51

HOTFIX
-AI not in current attack state when in the air
-Fixed AI jump number of attempts

Aktualizace: 4. čvc. 2018 v 22.09

1.11
Fixed AI always on max aggression