Left 4 Dead 2

Left 4 Dead 2

SaltHell Park (Part 1 of 4)
目前顯示第 11-20 項,共 24 項
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更新:2015 年 7 月 21 日 @ 上午 7:29

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

更新:2015 年 7 月 21 日 @ 上午 7:28

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

更新:2015 年 7 月 21 日 @ 上午 7:27

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

更新:2015 年 7 月 21 日 @ 上午 7:25

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

更新:2015 年 7 月 21 日 @ 上午 7:25

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

更新:2015 年 7 月 21 日 @ 上午 7:24

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

更新:2015 年 3 月 10 日 @ 上午 6:10

Various bug fixes and polish. Most notable bug fix stops infected from spawning in safe room at end of map 4.

更新:2013 年 12 月 27 日 @ 上午 2:41

Big changes to background detail, ambient detail and optimisation.

更新:2013 年 12 月 27 日 @ 上午 2:24

Big changes to background detail, ambient detail and optimisation.

更新:2013 年 7 月 28 日 @ 上午 9:13

Optimisations, bug fixes and polish.