Left 4 Dead 2

Left 4 Dead 2

SaltHell Park (Part 1 of 4)
Zobrazuje se 11–20 z 24 položek
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Aktualizace: 21. čvc. 2015 v 7.29

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Aktualizace: 21. čvc. 2015 v 7.28

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Aktualizace: 21. čvc. 2015 v 7.27

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Aktualizace: 21. čvc. 2015 v 7.25

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Aktualizace: 21. čvc. 2015 v 7.25

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Aktualizace: 21. čvc. 2015 v 7.24

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Aktualizace: 10. bře. 2015 v 6.10

Various bug fixes and polish. Most notable bug fix stops infected from spawning in safe room at end of map 4.

Aktualizace: 27. pro. 2013 v 2.41

Big changes to background detail, ambient detail and optimisation.

Aktualizace: 27. pro. 2013 v 2.24

Big changes to background detail, ambient detail and optimisation.

Aktualizace: 28. čvc. 2013 v 9.13

Optimisations, bug fixes and polish.