Left 4 Dead 2

Left 4 Dead 2

SaltHell Park (Part 1 of 4)
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Update: 21 jul 2015 om 7:29

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Update: 21 jul 2015 om 7:28

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Update: 21 jul 2015 om 7:27

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Update: 21 jul 2015 om 7:25

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Update: 21 jul 2015 om 7:25

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Update: 21 jul 2015 om 7:24

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Update: 10 mrt 2015 om 6:10

Various bug fixes and polish. Most notable bug fix stops infected from spawning in safe room at end of map 4.

Update: 27 dec 2013 om 2:41

Big changes to background detail, ambient detail and optimisation.

Update: 27 dec 2013 om 2:24

Big changes to background detail, ambient detail and optimisation.

Update: 28 jul 2013 om 9:13

Optimisations, bug fixes and polish.