Left 4 Dead 2

Left 4 Dead 2

SaltHell Park (Part 1 of 4)
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更新: 2015年7月21日 @ 7時29分

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

更新: 2015年7月21日 @ 7時28分

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

更新: 2015年7月21日 @ 7時27分

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

更新: 2015年7月21日 @ 7時25分

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

更新: 2015年7月21日 @ 7時25分

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

更新: 2015年7月21日 @ 7時24分

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

更新: 2015年3月10日 @ 6時10分

Various bug fixes and polish. Most notable bug fix stops infected from spawning in safe room at end of map 4.

更新: 2013年12月27日 @ 2時41分

Big changes to background detail, ambient detail and optimisation.

更新: 2013年12月27日 @ 2時24分

Big changes to background detail, ambient detail and optimisation.

更新: 2013年7月28日 @ 9時13分

Optimisations, bug fixes and polish.