Left 4 Dead 2

Left 4 Dead 2

SaltHell Park (Part 1 of 4)
Näytetään 11–20 / 24
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Päivitys: 21.7.2015 klo 7.29

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Päivitys: 21.7.2015 klo 7.28

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Päivitys: 21.7.2015 klo 7.27

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Päivitys: 21.7.2015 klo 7.25

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Päivitys: 21.7.2015 klo 7.25

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Päivitys: 21.7.2015 klo 7.24

Fixed bug in map 3 that would cause a large area of trees to be invisible to players who had "Effect Level" set to low or medium in their video settings.
Optimised a handful of texture faces with nodraws that were missing.

Päivitys: 10.3.2015 klo 6.10

Various bug fixes and polish. Most notable bug fix stops infected from spawning in safe room at end of map 4.

Päivitys: 27.12.2013 klo 2.41

Big changes to background detail, ambient detail and optimisation.

Päivitys: 27.12.2013 klo 2.24

Big changes to background detail, ambient detail and optimisation.

Päivitys: 28.7.2013 klo 9.13

Optimisations, bug fixes and polish.