Sid Meier's Civilization VI

Sid Meier's Civilization VI

UN Earth Maps with TSL [RF+GS+NFP+LP]
กำลังแสดง 11-20 จาก 48 รายการ
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อัปเดต: 1 มี.ค. 2022 @ 3: 34am

1. Fixed tundra generation.
2. Bugfix Anshan CS TSL.
3. Ice shelf gen update.

อัปเดต: 10 ม.ค. 2022 @ 9: 31am

Terrascaping 2.0 for better balance and aesthetics:
1. Use of radial variance fractal for terrain banding.
2. Geographically accurate terrain representation.

อัปเดต: 28 เม.ย. 2021 @ 9: 15am

1. Configured City States for the TSL maps. Now easy to use.
2. Bugfix TSL Ancient World map config.

อัปเดต: 27 เม.ย. 2021 @ 11: 28am

1. Added TSL for Portugal & Mogadishu from Portugal DLC pack
2. Fez TSL correction.

อัปเดต: 21 ก.พ. 2021 @ 1: 19am

Added TSL for Babylon, Vietnam and Kublai Khan

อัปเดต: 2 ม.ค. 2021 @ 5: 15am

1. Revised True Start Assignment. More robust. Less errors.
2. Fix for Singapore TSL on Standard Rules and R&F.

อัปเดต: 31 ธ.ค. 2020 @ 1: 37pm

1. TSL Ancient World (for all rulesets - base, R&F, GS).
2. True start logic asserts and throws errors for better info via Lua.log.

อัปเดต: 30 ธ.ค. 2020 @ 1: 57pm

1. Add TSL New World.

อัปเดต: 30 ธ.ค. 2020 @ 12: 41am

1. Added TSL Oceania map for GS.

อัปเดต: 29 ธ.ค. 2020 @ 2: 22pm

1. GS climate system support (notably river flooding).
2. Disable TSL temporarily until it can be re-worked for GS+NFP civs.
3. Trimmed Ancient World map (of water) for game stability.