XCOM 2
Biotic Class Redux
Показані результати 21–30 із 32
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Оновлено: 25 верес. 2017 о 22:07

Fixed improper formatting of squaddie tier of abilities.

Оновлено: 24 верес. 2017 о 7:13

Added custom animation for biotic traversal: alien hunters is no longer required.

Оновлено: 21 верес. 2017 о 19:45

Fixed stat progression not applying after Squaddie.

Оновлено: 21 верес. 2017 о 17:57

Biotics now use Bullpups and Shotguns instead of Assault Rifles and Shotguns.

Added missing animation from Alien Hunters.

Оновлено: 18 верес. 2017 о 13:12

Backlash should now properly apply reflected damage when applicable.

Оновлено: 17 верес. 2017 о 11:51

Updated Safeguard to also reflect ShieldHP changes.

Оновлено: 10 верес. 2017 о 16:30

Biotic regeneration fully fixed: updated to reflect WotC's changes in how Shield HP is handled.

Оновлено: 10 верес. 2017 о 7:13

Biotic regeneration should now fully restart after shields have been lost and regained.

Nova should now properly cost 3 shield points.

Оновлено: 2 верес. 2017 о 16:41

Biotics can now use shotguns instead of bullpups, as their alternative option to assault rifles.

Reworked animations to use Templar's Volt and Soul Strike animations.

Оновлено: 1 верес. 2017 о 20:00

Re-saved content packages, this *should* fix any issues with them.

Nova now has more biotic-looking colours.