XCOM 2
Biotic Class Redux
32 sonuçtan 21 ile 30 arası gösteriliyor
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Güncelleme: 25 Eyl 2017 @ 22:07

Fixed improper formatting of squaddie tier of abilities.

Güncelleme: 24 Eyl 2017 @ 7:13

Added custom animation for biotic traversal: alien hunters is no longer required.

Güncelleme: 21 Eyl 2017 @ 19:45

Fixed stat progression not applying after Squaddie.

Güncelleme: 21 Eyl 2017 @ 17:57

Biotics now use Bullpups and Shotguns instead of Assault Rifles and Shotguns.

Added missing animation from Alien Hunters.

Güncelleme: 18 Eyl 2017 @ 13:12

Backlash should now properly apply reflected damage when applicable.

Güncelleme: 17 Eyl 2017 @ 11:51

Updated Safeguard to also reflect ShieldHP changes.

Güncelleme: 10 Eyl 2017 @ 16:30

Biotic regeneration fully fixed: updated to reflect WotC's changes in how Shield HP is handled.

Güncelleme: 10 Eyl 2017 @ 7:13

Biotic regeneration should now fully restart after shields have been lost and regained.

Nova should now properly cost 3 shield points.

Güncelleme: 2 Eyl 2017 @ 16:41

Biotics can now use shotguns instead of bullpups, as their alternative option to assault rifles.

Reworked animations to use Templar's Volt and Soul Strike animations.

Güncelleme: 1 Eyl 2017 @ 20:00

Re-saved content packages, this *should* fix any issues with them.

Nova now has more biotic-looking colours.