XCOM 2
Biotic Class Redux
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更新于:2017 年 9 月 25 日 下午 10:07

Fixed improper formatting of squaddie tier of abilities.

更新于:2017 年 9 月 24 日 上午 7:13

Added custom animation for biotic traversal: alien hunters is no longer required.

更新于:2017 年 9 月 21 日 下午 7:45

Fixed stat progression not applying after Squaddie.

更新于:2017 年 9 月 21 日 下午 5:57

Biotics now use Bullpups and Shotguns instead of Assault Rifles and Shotguns.

Added missing animation from Alien Hunters.

更新于:2017 年 9 月 18 日 下午 1:12

Backlash should now properly apply reflected damage when applicable.

更新于:2017 年 9 月 17 日 上午 11:51

Updated Safeguard to also reflect ShieldHP changes.

更新于:2017 年 9 月 10 日 下午 4:30

Biotic regeneration fully fixed: updated to reflect WotC's changes in how Shield HP is handled.

更新于:2017 年 9 月 10 日 上午 7:13

Biotic regeneration should now fully restart after shields have been lost and regained.

Nova should now properly cost 3 shield points.

更新于:2017 年 9 月 2 日 下午 4:41

Biotics can now use shotguns instead of bullpups, as their alternative option to assault rifles.

Reworked animations to use Templar's Volt and Soul Strike animations.

更新于:2017 年 9 月 1 日 下午 8:00

Re-saved content packages, this *should* fix any issues with them.

Nova now has more biotic-looking colours.