Total War: WARHAMMER III

Total War: WARHAMMER III

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Items (36)
Upkeep -50% (Player Only)
Created by Draizix
This mod makes upkeep, no matter your difficulty choice, be -50% of what it normally is. It stacks with any Lords traits / buffs / skill nodes as well. ...
Winds of Magic Overhaul
Created by StealthT0u
Introduction When I went through the Warhammer 3 blog posts before the game released, one thing that concerned me considerably was the cap of 100 Winds of Magic. Since the game released, the 100 magic personally did feel too low, and I think it has at leas...
Artefacts of Legends
Created by TOOTHBRUSHDUCK
Many of the Legendary Lords in warhammer wield renowned artefacts of great power, yet most of these are reduced to just somewhat better than blue items, while a few other unique items are allowed to be incredibly strong. This mod seeks to correct that. Man...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 & 2 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots and nicer view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to z...
Cataph's Comfy Encamp
Created by Cataph
"jee wiz, I sure wish we were in hostile territory to recoup our losses better!" said nobody ever in the history of saying dense stuff. This mod makes most encamp stances provide replenishment regardless of where the army is. Let me explain: - CA changed t...
Building Slots Extended (Major Settlements Only)
Created by Myxameno
IMPORTANT: This mod was made to be compatible with Mixu's Unlocker andwon't work without it! This mod works with ChaosRobie's Immortal Empires Expanded and The Old World campaigns! Did you ever thought that it is weird how huge cities like Nuln, Nan-Gau an...
Building Progression Icons III
Created by Spartan VI
Building icons visually change as they upgrade! This mod creates a visual progression for buildings. Almost all building chains now have icons that change as buildings are upgraded. Mod Features: Building icons visually change as they're upgraded. Note: No...
Cataph's High Elf Sea Patrol
Created by Cataph
There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde) to the High El...
Climate Rebalance
Created by Commisar Jon Fuklaw
Introduction Climate. It's changing, but why? Or is it changing? Was it always awful? Who knows and who cares? Let's get back to killing elves for fun! Features A faction's preferred climates provide more significant bonuses than before. These typically of...
Community Bug Fix Mod - Game v6, Batch 3
Created by Groove Wizard
Community Bug-Fix Mod Welcome to the CBFM Steam page! You're probably here because you like playing TWWH and want to have a slightly better time at it. Us too. Mostly. This mod, as you may have assumed from the title, is a collection of bug fixes developed...
Dark Elf Overhaul - Khaine's Gifts
Created by Aatrocy
https://i.imgur.com/p7Fv1Z6.gif Adds Three New Dark Elves Units • Chosen of Khaine - Frontline with Aoe • Witchknight - Antilarge Frontline with smaller Aoe Attacks • Brides of Khaine - Flanker with devestating flank passive, still strong without flanking ...
Disable startup splash screens / intros
Created by Aexrael
Just a quick a dirty mod that overwrites the various splash screens, epilepsy warnings and the intro movie that shows before the main menu. This lets you go directly from starting the game to the main menu. Note: The Tome of Fates video cannot be played fr...
Confederation Includes Treasury
Created by Acephelos
https://i.imgur.com/1Vglg7c.png Origin Story: I was trying to create a mod that would make confederation better by also confederating a faction's Background Income, but it currently seems like there's no good way to do that. Instead I present to you this c...
Double Skill Points & Skill Dump
Created by Alex Zhao
This mod lets lords and heros get 2 skill points per level and provide a skill dump that increase the character's hit point 1% per skill level. Suggest to start a new campaign. AI will also get more skill points. Will conflict with other mod that edited ch...
EXPERIENCE RANKS
Created by Ferox
OVERVIEW: This mod adds new unit experience rank icons. New icons have numerals and visible experience bar which fills up with each rank up. They are color coded to feel similar to vanilla ones. · Completely safe to install, update and uninstall at any mom...
Remove characters traits limit
Created by Mordy
Remove characters traits limit Patch 6.3 compatible Patch 6.3 NOTES: CA raised the unmodded limit to 80, this mod keeps working exactly the same as before; it removes that limit whatever the number CA puts. This simple mod removes the default (40) (80 sinc...
Lily's Bretonnia Overhaul - Unit Pack Submod
Created by Zaylidin
Sons and Daughters of Fair Bretonnia! Unite the realm with these brand new Bretonnian Units! This mod requires my overhaul mod in order to work otherwise you will crash-to-desktop. Nasty. Also, put this submod above the main overhaul in the load order. Get...
Lily's Bretonnia Overhaul: Definitive Edition - Immortal Empires - 6.3.1
Created by Zaylidin
Sons and Daughters of Fair Bretonnia! At last, I give you the TRUE Definitive Edition version of my Bretonnia Overhaul! This mod is a rework of Bretonnia, adding new units, technologies and balance changes to enhance your feudal-over-lording experience. Th...
Lily's Bretonnia Overhaul: Peasant Regiments of Renown
Created by Zaylidin
For the Lady! My Bretonnia Overhaul mod is required. Place this above it in the mod order. This mod expands the Bretonnian roster with a significant number of regiments of renown: 16 in total! Regiments of Renown are very powerful simply because they can b...
Logichammer: No Artificial Difficulty
Created by scehr
https://i.imgur.com/fVVaDCS.gif Art by Jaime Martinez. NOTE: This mod should never go out of date, even if it says it is on the launcher. The tables affected will very rarely ever be changed/modified by CA. Also, for the best experience, it's recommended t...
Mod Configuration Tool - v0.9 Beta
Created by Groove Wizard
USE IN MULTIPLAYER AT YOUR OWN RISK. Solutions have been researched for years. There are a few promising ones I will be testing shortly, but until they're in - consider MCT MP as "thar be dragons" territory. https://i.imgur.com/jYDc60V.png The Mod Configur...
Loyalty Removed
Created by Dehaka
You may now trust even yourself, and skaven piles are (relatively) safe. Mostly just made as an alternate option to a tweaked loyalty system, this mod removes it entirely from Skaven, VCoast, and Dark Elves. There's not much else to the mod, loyalty's just...
MIXER - Mixu's Unlocker
Created by Mixu
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns. "You still need to buy the DLC if you wish to play with DLC factions" MCT Requirement: The newest version of MCT is recommended to be used with this mod. It...
Naggaroth climate fix
Created by DarkSnowder
Personally, I have always wondered why the entire territory of Naggaroth is climatically frozen, because according to the lore, the central and southern parts of the continent were quite fertile, and this mod was created just to fix this. Temperate climate...
Recruit Defeated Legendary Lords
Created by sm0kin
WH2's Recruit Defeated Legendary Lords ported to Total War: WARHAMMER III – Update 6.3.x https://i.imgur.com/fVVaDCS.gif This mod transfers legendary/immortal lords and heroes of defeated factions to factions that are still in play. It works both for the p...
Tech-Tree Compilation (New Version)
Created by Decky
What does this mod do? The mod adds new Technologies to ALL Tech-Trees: Beastmen, Cathay, Khorne. Nurgel, Slaanesh, Tzeentch, Ogre Kingdoms, Kislev, Empire,Vampire Count,Vampire Coast, Bretonia, Dwarfs, Choas Dwarfs, High Elves, Tomb Kings, Wood Elves, Ska...
The Dukes of Bretonnia [BETA]
Created by Ubermorgen
This was based on my WH2 mod The Dukes of Bretonnia, but includes tons of changes to all characters, their skill trees and visuals. Each of the new Lords now has their own faction. Huge thanks to Wolfremio who ported the mod to WH3 and reworked all visuals...
Singe's Skills for Lokhir Fellheart
Created by Singemeister
Well, he sinks a few more ships its true, Than a well-bred monarch ought to do But many a king on a first-class throne, If he wants to call his crown his own, Must manage somehow to get through More dirty work than Lokhir ever do, For he is a Pirate King! ...
TW Millennium: Modern Warfare
Created by Nightsaber
We now have an official Discord Server! Huge thanks to Nathan the Dwarven Shark for creating it ! With this Mod a new age of warfare has dawned in the world of Warhammer: The Empire has entered a new age of technology and received new units, buildings tech...
Skill Point Kickstart (Regular Edition)
Created by Daifaeic
This is the regular version of my Skillpoint Kickstart Mod! For the SFO edition look here! Increases the number of Skill Points gained at earlier levels. Lords gain an additional 10 Skill Points, and Heroes an additional 3 but it should speed up those earl...
TW Millennium: Modern Warfare More Tanks Submod
Created by Nightsaber
This Submod changes the size of the imperial vehicle units added by our mod. medium and heavy tanks go from 1 -> 4 per unit light tanks from 4 -> 8 per unit machine gun trucks from 2 -> 6 per unit heavy gun trucks from 1 -> 4 per unit self-propelled anti-a...
TW Millennium: Modern Warfare Faster Research Submod
Created by Nightsaber
This Submod changes research time for all technologies of the main mod to 1 round and removes any costs, so you can advance through thje tech tree faster. Keep in mind though, that this will cause all empire factions to even stronger compared to other fact...
Unique Faction UI
Created by Müsliriegel
https://i.imgur.com/c20v72E.png https://i.imgur.com/fVVaDCS.gif Summary This mod is mainly inspired by old RTS games like Starcraft or Dawn of War in which the UI would change depending on who you play. I tried to give every faction a unique UI that fits t...
Increased port income (balanced)
Created by FreeParmenion
TLDR: buffed port income for all races. Hey, this mod increases port income by a balanced manor. Why? Because ports should be economical relevant but not op. So I changed the port income values. Normal ports (for most factions): lvl1: 100 -> 250 lvl3: 300 ...
Naval Networks - Global Sea Lanes 6.2! - Now with Multiplayer & IEE/TOW support!
Created by Thuynder
This mod allows you to take any army or hero and embark them between significant port cities that you control -- for a cost. As your empire grows, naval sea lanes will allow you to transport entire armies, as well as newly trained heroes, directly to the f...