XCOM 2
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Items (223)
(WOTC) Repair Removes Acid
Created by PZ
Makes a SPARK's Repair ability heal various detrimental conditions, just like a Medikit. The only one that can normally affect a SPARK is acid burn, so that is the main use of this mod. WOTC Only....
(WOTC) ShockTrooper Port (Old/ Abandoned)
Created by Alpha115
So this is just a simple class port. I really loved the Shock trooper class made by Disabused sunfish. I simply ported the class to WOTC. This pack uses a perk from Favid's Perk pack, so its now a required mod. Mod still works just never updating it again....
A Better Campaign
Created by DerBK
-- A Better Campaign -- -- Plugin for A Better ADVENT -- -- Mod by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: A Better ADVENT:WotC ____________________ FAQ, General Info and Troubleshooti...
[WOTC] YAF1 Autopsy Required Extension
Created by RustyDios
What is this ? This mod is an extension to RoboJumpers Yet Another F1 that changes the mechanics behind the screens new information. This mod locks the detailed information behind specific conditions - mainly autopsies - meaning until you have researched t...
A Better ADVENT: War of the Chosen
Created by DerBK
-- A Better ADVENT -- -- Enemy Overhaul for War of the Chosen -- -- by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: none ____________________ FAQ, General Info and Troubleshooting for my mo...
(WOTC) UI Mod for Defense/Mobility/Psi
Created by PZ
Mods the UI to show some useful (at least to me) information. - If you have equipment or an ability that boosts or penalizes your (normally hidden) Defense stat, it will appear. This also shows the Defense stat for SPARKs. - If you're using a katana or oth...
(WOTC) Zombies Don't Count
Created by PZ
Zombies Don't Count is a simple mod that makes your own reanimated zombies not count against you when counting up dead or wounded soldiers. Now you can summon up a horde of expendable zombies and still get a flawless! Your soldiers will still yell out when...
A Better Barracks: TLE
Created by DerBK
-- A Better Barracks -- -- Class and Item Overhaul -- -- Mod by DerBK -- -- 2D art by .vhs -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: Tactical Legacy Pack Requires other mods: X2CommunityHighlander, New Promotion Screen...
A Better Chosen
Created by DerBK
-- A Better Chosen -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: - Requires other mods: - _____________ This mod overhauls the Chosen to be more interesting in and out of combat, while still keeping their powerlevel within t...
A Better Militia
Created by DerBK
-- A Better Militia -- -- Mod by DerBK -- ____________________ Requires XCOM2 version: War of the Chosen Requires DLC: none Requires other mods: none ____________________ FAQ, General Info and Troubleshooting for my mods can be found here: A Better FAQ ___...
ABA: Better DLC
Created by DerBK
-- ABA: Better DLC -- -- Mod by DerBK -- Requires XCOM2 version: War of the Chosen Requires DLC: Alien Hunters, Shens Last Gift Requires other mods: A Better ADVENT: WotC ____________________ FAQ, General Info and Troubleshooting for my mods can be found h...
Ability Lost Headshots
Created by Alex Nares
This mod enables ranged abilities to count as a Lost "Headshot". When getting a Lost kill with ANY ranged special ability, your soldier will have their action refunded. Examples are kills with Deadeye, explosives, psionic abilities, Fan Fire, flamethrowers...
Additional Dark Actions
Created by RealityMachina
Ports over a couple dark events, and adds a new chosen activity. Ports: Smart Rounds - provides some ADVENT troops with better accuracy. Holo Rounds - provides some ADVENT troops with rounds that mark their targets. AP Rounds - provides some ADVENT troops ...
Additional Mission Types Redux
Created by RealityMachina
The expansion added a lot, but there's still a couple spots that could use filling. Currently adds: Emergency Extraction - Council Mission Type A resistance operative has been made and has requested for an emergency extraction. The good news is that a fact...
[WOTC] WSR Weapon Skin Replacer - Core
Created by Iridar
This mod contains code necessary for other mods to be able to modify templates for characters, items and abilities. HOW TO USE If you are subscribing to this mod because it is required for another mod, then that's all you need to do. That another mod will ...
[WotC] Weapon Fixes
Created by Mr. Nice
This mod fixes a few issues with weapons and their upgrades, especially if you use mods which allow upgrades for (auto)pistols. (eg Primary Secondaries, Pistol Overhaul, Autopistol Overhaul) Issues addressed When the "Insider Knowledge" order is activated,...
[WotC] Useful Autopsies - Viper
Created by ArcaneData
Makes the Viper Autopsy worth your time - unlocks the Gas Grenade in Engineering! Ever wondered why your engineers need to waste elerium cores in the Proving Ground to invent a gas grenade, while the Viper autopsy sits useless and unfinished in the lab? No...
[WotC] Useful Autopsies - Chryssalid
Created by ArcaneData
For once, Tygan can expect these results - completing the Chryssalid Autopsy now unlocks Venom Rounds in Engineering! Why does the Chryssalid autopsy inspire Tygan to make a vest that sets attackers on fire? Meanwhile their venomous corpses lie unused in s...
[WotC] Useful Autopsies - ADVENT Purifier
Created by ArcaneData
Makes the Purifier Autopsy worth your time - unlocks the newly-improved Flamethrower and Incendiary Grenade! Why are your engineers wasting elerium cores in the Proving Ground, erratically inventing random incendiaries, while the Purifier (flamethrower and...
[WotC] Useful Autopsies – ADVENT MEC
Created by ArcaneData
Let's get this straight. You've got a pile of MEC wrecks sitting unused in storage, apparently based on the design of your own SPARK units. And yet, examining the wrecks provide no insight into your own ventures – and you have to make the whole SPARK from ...
[WOTC] Upgraded Rulers
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Coding : Shadow79 -- Upgraded Rulers is one of our quicker, easier mods. Changes added... -- Berserker Queen has been made qui...
[WOTC] Tygan's Tech: Starting Research
Created by NightNinja54
Commander, the research team has been hard at work before you arrival. Please stop by when you have availability to review the archives. -Dr. Tygan Tygan's Tech: Starting Research Initiating a new campaign introduces the Commander to the Avenger's operatio...
[WotC] The MOCX Initiative
Created by RealityMachina
Because the Chosen appearing on missions that could muck up your battles wasn't enough. (This means they fight with the aliens) The MOCX Initiative introduces humanity's worst enemy to the game: itself. Starting by default with May, you run the risk of fac...
[WOTC] Tactical UI Kill Counter Redux
Created by RustyDios
What is this? This is a small update and slight rearrange to Lumingers Kill Counter made under the terms of the license on the github, included. This mod adds a set of very simple counters to the Tactical UI, for each enemy team. So this mod doesn't show y...
[WOTC] Stats on New Promotion Screen
Created by Astral Descend
Adds the soldier stats to the new promotion screen! Compatible with New Promotion Screen by Default (obviously), RPG Overhaul and any other class mod that uses Brigadier rank. Very useful when using Not Created Equal or any other mod which make soldiers ha...
[WOTC] Soldier Development
Created by Hotl3looded
OVERVIEW This mod adds a way to develop soldiers' stats by executing certain actions during combat or by performing well on the battlefield. It also disables the Covert Actions stat boosts because I dislike their randomness and their OPness (you can enable...
Additional Vest Types
Created by Mitzruti
10 New vests - one for each finger. Built in engineering, using supplies and corpses. Mach Weave - Chrysalid Autopsy Massive dodge bonus. Bubble Weave - Alien Encryption Superior shielding that continuously regenerates. Mind Weave - Priest Autopsy Panic im...
ADVENT Not Created Equal WOTC
Created by h4ilst0rm
Not Created Equal, but this time for the opposing forces. Original idea borrowed with permission from Unique Stats for All Units by Alex Nares. The biggest issue with that mod is that it's implemented as a ginormous config edit which makes it practically u...
Allies Unknown: War of the Chosen Edition
Created by RealityMachina
Humanity isn't the only species willing to fight against the long reign of terror and servitude the Ethereal Collective has brought to wherever they went, XCOM just needs to spend time (and resources) finding them. In order to actually utilize this mod, cl...
Augmentations
Created by Musashi
You never asked for this. This mods lets you research and apply augmentations to your soldiers. After you research Hybrid Materials a new category called 'Cybernetics' will be unlocked. Once researched you can build Cybernetic upgrades in the proving groun...
Always Recruit and Rescue
Created by RealityMachina
Forces the Recruit Extra Faction Soldier and Rescue Captured Soldier covert actions to always appear if their rewards are available. May require a refresh via the end of month report to take effect....
AP Grenades Redux
Created by RealityMachina
Adds in anti-personnel grenades that obey cover rules with their explosions, but have bigger explosions radii to compensate. AP Grenades will auto-upgrade to Alloy Grenades when you research Plasma Grenades, ala Frag to Plasma. The default stats for AP Gre...
Augments: XCOM Prosthetics
Created by Spart117MC
It is recommended that this mod be used alongside Individual Arms Arms and Shoulders. Commander, I think I've found something you'll find interesting. I was doing some digging through the Avenger's archives when I came across an old prosthesis program dad ...
Beam Grenade Launcher
Created by InternetExploder
Overview An all-new grenade launcher to devastate your enemies with! 💥 Fires guided grenades - no hiding from this one! 🎯 Goes great with other beam tier equipment - slick and fashionable! 👍 (compatible with the War of the Chosen expansion) Details All hyp...
Better Second Wave Mod Support
Created by -bg-
Allows multiple mods to add more second wave option without conflicting each other when it comes to localization. Also allows some SW options to be modified in campaign. (Not all are supported) This mod by default don't add new second wave options, screens...
Biotic Class Redux
Created by RealityMachina
Warp your surroundings with dark energy with the Biotic Class! Spec yourself as a Vanguard that charges into the fray, an Adept that can attack from afar, or a Guardian that can take a lot of incoming fire. Biotics are somewhat akin to psi-operatives, thei...
Blademaster Momentum
Created by RealityMachina
Buffs Blademaster by adding an equivalent to the Templar's momemtum mechanic to it. Allows for movement after slashing, and allows a Ranger to try slashing again. This second slice will do halved damage....
Buildable Geth Redux
Created by RealityMachina
Can't tire out these machines. Geth Primes are now buildable by XCOM! After researching Mechanized Warfare or completing Lost Towers, Geth Model: Prime will show up in the Proving Grounds. They are similar to SPARKs in terms of class and design (they are u...
Children Of The King 2.0 [WOTC]
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK, art and textures : Super awesome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Coding, SDK : PZ -- -- Art, te...
Chosen Dark Events Fix
Created by RealityMachina
Dark Events related to the Chosen will no longer fire if you killed them all. The Loyalty Among Thieves events already do this, this is just me finishing it up. Due to how Dark Events work, this will most likely require a new campaign to take effect....
Configure Upgrade Slots
Created by Musashi
Moddable DLC/XPACK Weapons Its save to add/remove this mod to a ongoing campaign at any time. The mod features a default config for the the DLC's and WotC weapons. This allows you to add/replace weapon attachements to weapons like the Autopistol, Arashi, D...
Chosen Reward Variety
Created by HoneyTheYellowBear
Why should rangers and sharpshooters have all the fun? This mod adds variety to the possible rewards for defeating a chosen. The possible rewards for each chosen now include a primary weapon, a secondary weapon, a grenade, a utility item, an armor, and one...
CPP Framework
Created by Cato
NOTE: This pack is content locked as of Dec 2019. There will be no further content expansion. CPP Framework is a repository of ability code from three major class mods sourced into one package: LW2 Classes, Richard Classes and Mitzruti Perk Pack. Both Chim...
Custom Soldiers Evac Zone Fix
Created by RealityMachina
Avenger Defence, the Final Mission, Strongholds, and Lost and Abandoned now support soldiers using mod-added character templates properly, instead of breaking or leaving them behind. This may result in some things being considered evacable that shouldn't b...
Cut Content Psionics [WOTC]
Created by MrShadow
This mod is a direct port from GrimyBunyip's Vanilla version Special thanks to NelVleSiS for making the new mod preview image for me. Adds psionic combat sims and inventory items back into the game. Psionic Combat Sims have the same drop rate as PCS Percep...
Defense Matrix Sabotage Fix
Created by RealityMachina
the Defense Matrix is supposed to lower the chances of the Chosen action Sabotage from successfully working. So of course the vanilla code never calls upon XComHQ.SabotageChanceModifier. This fixes that, letting the Defence Matrix properly lower the chance...
Disable Timers for WotC
Created by Shaska
War of the Chosen compatible version of the Disable Timers mod. Disables all the tactical mission timers. As this removes a big element of the game, you may want to crank up the difficulty a notch to compensate If you stumble upon any bugs or missions type...
DLC Breakthroughs Support
Created by RealityMachina
Lets SPARK rifles have the upgrades of cannon-based breakthroughs, and has Alien Ruler Armours be affected by the relevant light/heavy armor breakthroughs. If you don't have both DLCs, the mod will work fine with just one of them....
Diverse Alien Pods WOTC
Created by Ginger
Allows alien pods to roll multiple different types of followers. In vanilla, pods led by an alien only roll once to determine what follower they have, and then the rest of the group is filled out with copies of that same follower. Pods led by ADVENT roll o...
Dont Unequip
Created by Musashi
This small mod prevents that your soldier getting unequipped when getting assignend to a covert ops or when wounded. The game makes a rather bad job on requipping your soldiers after so if you are like me and prefer your soldiers keeping their gear this mo...
Dual Wield Melee
Created by Musashi
Dual melee wielding When you equip a melee weapon in the secondary weapon slot and the primary weapon slot (using the "Primary Secondaries" mod) this mods converts your soldier to dual wielding melee. You can use and combine any melee weapon (either from t...
Evac All - WotC
Created by tracktwo
This version of Evac All is for the War of the Chosen expansion only. Please use the original Evac All mod for the original XCOM2. If you are subscribed to both mods, make sure you only have the correct version of this mod activated for the game you are pl...
Extract Corpses WOTC
Created by Maluco Marinero
Carry Corpses out of the battlefield so you can secure bodies even when forced to evacuate by the mission. If you wanna get your MGS on, you can also deploy a configurable Fulton Harness for extracting corpses and friendlies. Configuration is done via XCom...
Free Camera Rotation
Created by wasteland_ghost
Confirmed to work with WotC, for more info see below... DESCRIPTION: 1. Sets default rotation angle to 45 degrees. 2. Enables free camera rotation while holding down Q and E keys (in analog mode, see hotkeys). 3. Enables free camera zoom while holding down...
Facilities+
Created by Oni
Merges 6 of my Facility Expansion mods into one for convenience. You can disable individual Facility upgrades and change how much power each upgrade uses, upkeep cost, purchase cost, in the mod's "XComGame.ini" file. Laboratory 2 More Upgrades that increas...
Fulton Rewards
Created by RealityMachina
Gain rewards from fultoning stunned enemy units. This is an add on to what Extract Corpses does: this does not make any alteration to what the fulton does. Specific rewards for capturing specific categories are: Advent - 50% for some intel, 25% for an eler...
Grimy's Loot Mod WOTC
Created by Ginger
This mod, as many of you have noticed, has been developmentally abandoned. I've finally got enough of the Highlander conversion done that I put it up on Github. You can follow its development here. Feel free to post issues with the current mod on that Gith...
Hack Plus - WotC
Created by BlueRaja
Gain 3-5 hacking skill points for a successful hack, or 1 for a failed hack. I take no credit for this. I just updated the Legacy Hack Plus (by codem01) to compile for WotC, because it appears to have been abandoned. ---------------------------------------...
Instant Avenger Menus - WotC
Created by BlueRaja
Makes all transitions in the Avenger instant + other time savers. Creates a much smoother experience, particularly on lower framerates. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Changes: All transi...
Jedi Class Revised
Created by Musashi
Jedi Class Revised "For over a thousand generations, the Jedi were the guardians of peace and justice in the Old Republic, before the dark times. Before the Empire." Jedi can use either saberstaffs, dual lightsabers or primary lightsaber and a holocron. Ti...
Ketaros 2D Package
Created by Ketaros
ATTENTION PLAYERS: This mod doesn't do anything by itself! This is a Package of 2D Artworks following the game theme/style correctly for Modders use it. Yeah, most of the modders are great programmers and not "skilled" on 2D art. I am the extreme opposite....
Loot Pinatas - WotC
Created by Ashlynne_Lee
LOOT PINATAS: WAR OF THE CHOSEN VERSION This mod adds additional base game items to Alien Timed Loot! Aliens literally explode with loot (like a Piñata) making it even more tempting to run into the open and grab it! Just like the original, Loot Piñatas is ...
Mark Zero Augments
Created by RealityMachina
Because XCOM needs something more affordable in the early days. Details Provides 4 seperate "Mark Zero" augs available from the start (partially using the look of the EW prosthetics), buildable for 25 supplies in Engineering: Augmented Eyes - provides +5 a...
MEC Troopers
Created by RealityMachina
Charge into the fray as a MEC Warrior, take all the shots as a Jaeger, or become an unflinching wall as a Titan. If you played Enemy WIthin, you'll get the general gist of how you'll get MEC Troopers with this mod: after researching and building the requir...
Medikit Expansion Redux
Created by RealityMachina
This redux mod brought to you by me not wanting to install the old 90GB SDK just so I can try updating that mod to fix reported issues with you. Desc Adds a one-use revive charge (organic only), and a robotics-only heal (one charge) to medikits and nanomed...
Melee Attachments/Upgrades
Created by Drakten
Melee Attachments/Upgrades Aren't you tired of fixing a scope to your sword? Doesn't it feel kind of dumb/unrealistic? Well, fret no more friends, custom Melee Attachments are here! WHAT'S IN THIS MOD Eight new melee attachments/upgrades, with the standard...
Missing Packages Fix + Resource
Created by ∑3245
For some reason unbeknowest to us, some packages (FX_, dev packages, clearcoat) are not loaded in WotC, or rather, do not exist at all, breaking a lot of mods that use Particle Systems. This is intentional to reduce the size of WotC. This will be required ...
Metal Over Flesh Redux
Created by RealityMachina
No will drain. No fears. No mercy for ADVENT. Adds in Proving Ground projects that upgrade your SPARKs, because sometimes the best way to solve a Chosen problem is via 2 tons of badass. Also adds a utility slot to SPARKs, though they carry the restriction ...
Mitzruti's Perk Pack
Created by Mitzruti
Contains an awful lot of perks I've built. Combination of things built on vanilla perks, ports of grimy's perks and some new ones using what I've learned from other perkwork. some of these can show up as AWC skills. If you don't want that happening, check ...
Missing Russian Voices
Created by Kowat
This mod adds a Russian soldier voices of those that are available in the game files....
MOCX Class: Zealot
Created by RealityMachina
Adds a MOCX equivalent to Templars. Effectively a demonstration mod of how to make this kind of thing on your own with the backend changes I did to the MOCX Initiative mod. Their skillset is...well, basically take a look at what a standard Templar has avai...
More Cities WotC
Created by RealityMachina
Adds in more cities for the game to use as locations, and gives them a global x offset to adjust them from 3d globe coordinates to XCOM 2's 2d map projection. Hopefully preventing missions in London on the other side of the Channel or other absurdities. Ad...
More Mission SITREPs
Created by RealityMachina
Enables SITREPs for nearly everything. Council, Resistance Ops, Retaliations, Landed UFOs, and Alien Facility missions now all have a chance of getting SITREPs when they spawn. Council and Resistance Ops have a 25% chance to spawn with a sitrep. They also ...
More Resistance Ops
Created by RealityMachina
You know those cool missions with multiple personnel rewards? This lets you have more than the vanilla limit of 3 mission in a campaign....
More Resistance Order pages
Created by -bg-
Added support for more than 3 resistance factions when assigning orders. Note: Example new faction is from http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1123588800 Source: https://github.com/bountygiver/WOTC_MoreResistanceOrderPages Known issues: F...
More Traits
Created by RealityMachina
Positive Traits! More negative traits! You can have them all here! Currently adds in traits that were cut from the expansion pack, along with some reworked abilities from Potentials. Positive traits work on a bit of a hidden system: they can only be gained...
Multiple Faction Soldier Classes
Created by PZ
Adds support for faction soldiers of different classes, so not every Reaper, Skirmisher, and Templar have to belong to the eponymous class. These are supposed to be fairly large resistance factions, so surely they'd have some diversity among their troops, ...
Musashis RPG Overhaul
Created by Musashi
OPEN BETA VERSION Features Gameplay overhaul that revamps various aspects of the game Replaces vanilla classes with a single class with 14 specializations with 7 ranks each for a total of 98 abilities to choose from Additional specs can be added by the eve...
No Crate Missions
Created by Video Games Exist
I freaking hate the Supply Crate missions so this mod deletes them...
Operation Parallels - The Doom Slayer Mod
Created by RealityMachina
"Commander, we're getting a transmission from the Templars, it concerns an informant of theirs who says he has an extremely high priority mission for us..." Operation Parallels is basically two mini mods combined into one. First: the actual Operation itsel...
Overwatch Lost Headshots
Created by Alex Nares
Lost kills while on Overwatch count as a "Headshot". After an Overwatch kill, the soldier will get their Overwatch back and will continue making consecutive Overwatch shots as long as they keep getting kills (or until they run out of ammo). Occasionally th...
Perfect Information for The Long War 2 (LW2)
Created by Vullcan
Description: Vanilla mod http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=625737801 WOTC Version https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1183444470 Description: The Mod displays true Hit/Crit/Graze% calculation introduced by mod "Long W...
Perk Pack - A Better Barracks (WOTC)
Created by Kiruka
A pack of 25 (for now) perks used by some of the classes in DerBK's A Better Barracks mod, plus some miscellaneous ones of my own. Click here for a list of perks and what they do. I created this mod with the intention of eventually using it with LWOTC, whi...
Perk Psi Cloud The Mind Bug Fix
Created by MrShadow
Perk_Psi_Cloud_the_Mind Bug Fix For a while now, a lot of you have been having crashes pertaining to a Perk called Perk_Psi_Cloud_the_Mind. Some have had the crash with some of our CX mods and some thought it might be the Celatid mod and or it was happenin...
Playable XCOM 2 Aliens
Created by RealityMachina
The actual aliens from XCOM are available to you! Well, Vipers, Mutons, Andromedons, and Sectoids anyway. Features All aliens featured have their own classes and equipment for them. Equipment is gained by building the medium armor schematics or the mention...
Playable XCOM 2 Aliens - Viper Class Overhaul
Created by shinymoogle
This mod builds on the playable alien Viper units introduced in Playable XCOM 2 Aliens, fully fleshing out their roles on the XCOM team with two unique classes using their own custom abilities. Also with as many snake puns as I could fit in. Please note th...
Primary Secondaries
Created by Musashi
Primary Pistols and Primary Melee Weapons Update: Now features dedcated animations for primary swords, primary pistols and primary autopistols. This includes tactical animations, armory animations, starting screen, skyranger drop and photobooth poses. Requ...
Psionic Melee
Created by PZ
After meeting the Templars, a few of XCOM's Psi Operatives took a liking to their ferocity in melee and started bringing shard gauntlets instead of psi amps into battle. Using shard gauntlets on a Psi Operative doesn't grant focus or any of the other Templ...
Psionics Overhaul - Expanded Psionics
Created by Kyuubicle
Changes the basic Psion tree to use one with abilities from Iridar and BStar's psi-perk mods. Also includes the Ability config changes Bstar made in the Expanded Psionics RPGO plugin (it's no longer required now)....
Raider Faction Bases
Created by RealityMachina
Raider Faction Bases is a metamod meant to help the various raider faction mods you may install (by default, supporting the ones I've made) appear more frequently throughout your campaign. Description Bases are generated upon either campaign start or when ...
Raider Faction: Bandits
Created by RealityMachina
"As much as there has been people willing to fight back against ADVENT, there's also been people seeing the post-invasion chaos as a way to live like kings. Ex-military units, civilians who got lucky when they found a weapon cache, even resistance people w...
Raider Faction: Phantoms
Created by RealityMachina
"When we lost my second all those years ago, there were some that took it as a sign that my leadership, our entire strategy of hiding and working from the cold, to try to kick the aliens off our planet, was the wrong method. A hyper aggressive approach, on...
Reaper Cryptic Hero Class
Created by Mitzruti
Adds a variant of the Reaper that's a stealthy psionic. Spooky! They have a more supportive kit than regular reapers. All thier special abilities should leave the Cryptic concealed. Features 3 perks per level and a XCom pool that's 30 perks deep (4 of whic...
Reaper Scythe Class
Created by PZ
Every Reaper uses stealth and distraction as a powerful asset, slaying foes from the shadows, but some prefer to dispatch their enemies with a swift blade rather than anything quite as... loud... as using explosives. Of course, they still carry the Reapers...
Raider Faction: Rogue XCOM Operatives
Created by RealityMachina
"Commander, we're getting some weird signals from the upcoming drop point. It's using frequencies and encryptions I haven't seen since the old days, yet it's not the one us and the Resistance have been using. I don't know if we're going meet friends or foe...
Raider Faction: Marauders
Created by RealityMachina
"Unfortunately, the liberation process doesn't always go well. There are those of us who get filled with a rage against the world, wishing to damn it for the fate it has given them..." - Betos Marauders are ex-ADVENT that didn't quite go through the Skirmi...
Raider Faction: Cult of Jariah
Created by RealityMachina
"Jariah was a good woman once. Someone I could even call my sister. When I thought her lost to the aliens, I mourned her. When she came back, started spreading her heresies....well, I won't particularly mind XCOM eradicating as many of her followers as the...
Rend The Lost
Created by RealityMachina
Rend (and Sword Slice) are now considered valid for the headshot mechanic. Go crazy with it! Now supports Arc Wave too....
Renegade Rulers
Created by RealityMachina
Rulers are now placed on eTeam_One, making them enemies to absolutely everybody else. Note that this means you can now complete missions while a ruler is still on the map, as long as everybody else is dead. Does not react to actions from the Lost, because ...
Resistance Heroes Incursion Sitrep
Created by Puma_The_Great
"In case you needed a helping hand, commander, our soldiers are here to assist..." Overview This mod adds 4 (four) sitreps, that spawn friendly resistance teams, that will assist you in battle. Sitreps that have a chance to appear are: Skirmisher Battlemas...
Restored Chosen Traits
Created by RealityMachina
Restores some cut Chosen Strengths and Weaknesses. These will be added to the pool of randomly selected abilities. Specifically: Strengths Mark - Chosen attacks now holotarget their targets. Beyond Earth - Chosen is now immune to environmental effects such...
Restored SITREPs
Created by RealityMachina
Restores the cut SITREPs of War of the Chosen. May cause crashes. Specifically this restores: Fireteam - squad size limited to two. Mission is adjusted accordingly. Priority Objective/Ambush - ADVENT will launch multiple reinforcements once XCOM completes ...
Reward Decks Refresher
Created by -bg-
Refreshes the reward decks array when you enter the avenger screen. Why does this matter? Because when a mod adds a new item to the experimental proving grounds project, it won't get refreshed immediately, as the reward deck only gets generated the first t...
Rising Tides: The Program
Created by Aleosiss
Rising Tides is a faction mod. It adds the Program, an illusive organization that has aided XCOM in the past, to the game. NOTE: Please check the pinned discussions for bug reports and the mod's changelog. There are several benefits to allying yourself wit...
Sabotage Covert Action Rebalance
Created by RealityMachina
Switches the uniqueness of Remove Avatar Project Progress and Gain Facility Lead covert actions. More specifically: Facility Lead is now repeatable, and can be spawned by multiple factions at a time. Sabotage can now only be done once per faction, and only...
Scientist Staff Slots: WotC Edition
Created by RealityMachina
Converts the Resistance Ring, Psi Lab, and Infirmary slots to use scientists instead of engineers. Scientists still decrease research time when slotted in. ...
Show More Buff Details
Created by -bg-
No more guessing when is your effect going to end, shows more details about when each non-permanent effect is going to end. Also show the stat bonuses granted by each buffs/perks Compability: Overwrites UITacticalHUD_BuffsTooltip, UITacticalHUD_PerkTooltip...
Simple True Concealment
Created by kregano
The wait is over! Get True Concealment's functionality now, thanks to built in features in WOTC! No longer will you have to deal with timers starting right away on missions - stay in concealment, and you don't have to worry about the clock ticking down. Ap...
Skirmisher Heavy Class
Created by PZ
Prior to the widespread adoption of the current ADVENT MEC design, the ADVENT administration made use of humanoid grenadiers. Most of these troops were later repurposed or 'retired,' but some instead found their way into the Skirmishers. They do not really...
Skirmisher Heretic Hero Class
Created by Mitzruti
PURGE THE HERE-- wait. no. Ex-priests that turn thier power on thier former masters. Features 3 perks per level and a XCom pool 30 perks deep. Perk List Initiate: Insanity, Suppresion and Grapple Acolyte: Corrupt, Mind Merge or Cool Under Pressure Adept: J...
Skirmisher Rebalance
Created by RealityMachina
Reworks some of the Skirmisher's abilities and fixes a pretty bad bug too: Specifically: Fixes a bug with Battle Lord causing it to only proc on the first two actions on the enemy turn, and then ignoring the rest. (This mod's config ini includes an option ...
SPARK Launchers Redux
Created by RealityMachina
Tired of being shot at from beyond LOS by enemies? Now you can deliver the same pain to ADVENT, with Heavy Launchers of your own! (Fits into the utility slot, Metal over Flesh adds this if you don't have another mod that adds a utility slot to SPARKs) XCOM...
Smart Overwatch All [WotC]
Created by xylthixlm
Adds a shortcut key to quickly overwatch all soldiers. Reloads soldiers that need it first. Soldiers unable to overwatch will hunker instead. The shortcut key is 'L' by default. You can change it by going to the keyboard binding options and assigning the k...
Starting PsiAmps
Created by BibleThump
PsiAmps T1 are now available at the very beginning. Also work in mid campaign. Compatible with Vanilla and WOTC....
Starting Traits
Created by RealityMachina
Soldiers now have a chance of spawning with already active traits, to make getting new ones a bit more flavourful. By default, it's a 20% chance to spawn with a negative or positive trait (split evenly across the 20%) for a new soldier. For reward soldiers...
Stiletto Rounds For XCOM
Created by RealityMachina
Adds in Stiletto Rounds as a potential ammo reward for XCOM. These rounds are a copy of the Hunter's Bleeding Rounds, which...do exactly as they say: they can inflict bleeding on a target for a number of turns. ...
Still Stop Wasting My Time
Created by Musashi
Port of my vanilla mod Quicker Abilities + geoscape speedup This mod increases the speed on the geoscape (everything from scanning to avenger/skyranger movement) by three times and makes certain slow abilities animate much quicker. For example - launch gre...
Stop Wasting My Time - WotC
Created by BlueRaja
Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Combat changes: Removed 1-2 second pause after: Sh...
Stronger Templar Parry
Created by -bg-
Allow templar to not waste the parry on missed shots. This is totally not balanced for vanilla where parry is strong, this is meant for mod lists that greatly increases enemy numbers so parry seems useless against the amount of gunfire coming through. You ...
SuperSoldiers (Core)
Created by AmunRyu
Questions/comments/bug-reports that are already explained in the description or the pinned discussions will be ignored. You are responsible for ignoring the descriptions of the mods you sub to ____________ DESCRIPTION The mod adds SuperSoldier classes (wit...
SuperSoldiers: Classes, Perks & Equipment (WOTC) - Non-RPGO Version
Created by AmunRyu
____________ DESCRIPTION This is the non-RPGO version of SuperSoldiers: Classes, Perks & Equipment mod. This mod requires the original (core) mod and all its prerequisites, except the RPGO. For more information refer to the core mod. NOTE: this version was...
Swords Never Miss - Axe Slightly More Accurate (WotC)
Created by CastledCard
Makes it so swords have 100% accuracy. The Hunter Axe has it's aim increased so starting enemies will have a 100% to hit, but not to an insane degree because throwing the Axe also gets the bonus. So I can't give it 1000 aim, because then throwing the Axe w...
Templar Psion Class
Created by PZ
There are some Templars who believe that nothing so vulgar as an automatic pistol should be used by a true psionic warrior. Instead, they've adopted XCOM's Psi Amp technology and merged it with their own, allowing them to unlock even more formidable psioni...
Unrestricted Customization - Wotc
Created by Toxic Frog
/!\ /!\ /!\ This mod is no longer maintained, for newer version, see RustyDios' UC Redux /!\ /!\ /!\ Features - Allows to set any voice for any soldier. - Allows to use any body parts for any gender/armor/tech-level/character-type (including thoses added b...
Upcoming events in hours
Created by -bg-
Shows upcoming events in hours instead of days below a certain threshold. (Default is 48 hours, configurable in XComEventHours.ini) Since the game has a lot of internal functions to convert day/time format, this mod supports all languages without the need ...
View Locked Skills - Wotc
Created by Toxic Frog
Makes skills / perks / aptitudes from higher ranks visibles. By default, XCOM random skills remains hidden (a button allows to show them if you want to). Depends on " New Promotion Screen by Default" mod. No class overriden....
Warden Class - WOTC
Created by Eramar
Warden Class for WOTC Wardens are psionically gifted scouts. However they have not received a traditional training in psionics and the way they use it differ from what we've seen before. Instead of using a Psi-Amp to amplify their mind's power, they make t...
Warrior Of The Light - WOTC
Created by Ekscom
Psionics-based holy warrior-priest. The superhuman feats demonstrated by X-Com Psionic agents during the first alien invasion has given rise to the belief in supernatural abilities. In turn, this resulted in renewed faith in certain Earth-based spiritual d...
Weapon Upgrades Expanded WotC
Created by BTernaryTau
Rebalances some Basic and Advanced weapon upgrades and adds late-game Prototype weapon upgrades. WotC version of this mod. Early-Game Weapon Upgrade Rebalancing Basic Laser Sight increased to +10% crit Advanced Laser Sight increased to +12.5% crit (UI only...
WOTC - Extended Information!
Created by sebkulu
For Mac/Linux Users: We've been informed that you may be experiencing performances issues after the last update. But without the support of a proper development tool on MacOS/Linux we can't tackle it down. Sorry for the inconvenience. WOTC - Extended Infor...
WotC Ballistic Shields
Created by Musashi
Balistic Shields Update june 2021: now features shields for sparks (thanks to Iridar and Claus) This mods adds three tiers of ballistic shields as secondary items. From the default classes rangers and specialists and from Musashis classes the samurai, spec...
WotC Combat Knives
Created by Musashi
Adds a combat knife and a throwing knife for all tiers to the game. SpecOps Throwing Knife Aim: 5 Damage: 3-5 Pierce: 0 Shred: 0 Crit Damage: 3 Crit Chance: 25 Sound Range: 0 * Grants two charges of the throw knife ability (Throw a knife as a standard acti...
WOTC Flawless
Created by krj12 (Ken)
Original version can be found at: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=729580495 Currently, if you complete a mission with no fatalities and no damage received, you receive a Flawless rating ( i.e., a pat on the back for a job well done). ...
[WOTC] Shredstorm Cannon Build Fix
Created by Hotl3looded
OVERVIEW Shredstorm Cannon takes a certain amount of time to build due to a typo from Firaxis. This mod fixes that. In vanilla, you cannot build this item so the bug has no ill-effect. However, this fix is useful if you use mods that make Shredstorm Cannon...
[WOTC] Show Tech Rewards
Created by TeslaRage
Overview After several playthroughs, I got tired of guessing what each Research or Proving Ground project would give me. Not to mention mod added ones. So I had an idea to show tech rewards. Fortunately, Oni has created Show Research Unlocks which is part ...
[WOTC] Shadow Ops Perk Pack
Created by Favid
Shadow Ops Perk Pack This is a port of the classes and perks from the Shadow Ops LW2 Class Pack. By default, this mod will disable the eight WOTC LW2 classes, replacing them with the Combat Engineer, Dragoon, Hunter, Infantry, Juggernaut, Recon, Scrapper, ...
[WOTC] Sectoid Abductor
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and Rigging : Super awsome totally not fat just big boned : ObelixDk -- -- Maya, PhotoShop and textures: HulkCX -- -- VFX, SDK: .vhs -- -- Coding, art and conceptual idea : Shadow79 -- -- Special thanks to Ro...
[WOTC] Rusty's Psionic
Created by RustyDios
What is This? This my personal adaptation of ADVENT AVENGERS Psionics Class If AA wishes for me to un-list this I will. For those not familiar with the above class mod, this mod introduces a Custom Class based around psionic skills that ranks up and grows ...
[WOTC] Russian Translation
Created by Iridar
This mod improves original Russian in-game localization. Этот мод исправляет многочисленные недостатки перевода игры, включая все субтитры, элементы интерфейса и т.д. Полный список изменений в этом обсуждении. ВНИМАНИЕ! ДЛЯ РАБОТЫ МОДА ПРОСТОГО СКАЧИВАНИЯ ...
[WOTC] Rocket Launchers 2.0
Created by Iridar
Adds Secondary Weapon Rocket Launchers, accompanied by Rockets carried in soldiers' Utility Slots. This is a gameplay alternative to Grenade Launchers carried with Grenades. Currently, there are three tiers of Rocket Launchers, and three tiers of Rockets, ...
WOTC Isms Rogue Soldier Class
Created by Mitzruti
With Isms' blessing, the legend returns. The Rogue utilizes superior mobility, damage, and evasion to create flanking and scouting opportunites. The Rogue gains bonuses while outmaneuvering opponents. Primary Weapon: Bullpup, SMG (if you have a mod making ...
WotC Katana Pack Reloaded
Created by Musashi
Update: vortex weapons are back! Needs War of the Chosen Expansion For silent takedown on ninjatos you need the mod Wotc Stealth Overhaul Higher tiers are unlocked when you buy the coresponding vanilla sword tier. There are no additional costs. There is a ...
WotC Mod Everything Reloaded
Created by Musashi
Mod Everything Reloaded for War of the Chosen. ATTENTION, ITS A COMMON MISCONCEPTION THAT THIS MOD ADDS ATTACHEMENT SLOTS. THIS MOD DOES NOT ADD ANY SLOT. IT JUST TWEAKS THE UI THAT YOU CAN MOD ITEMS OTHER THAN PRIMARY WEAPONS THIS IS BECAUSE ITS A META MO...
WotC Samurai Class
Created by Musashi
Samurai Class for WotC The samurais weapon are primary sword, dual swords (or other melee weapons if you insist) or sword and a ballistic shield. To compensate for the missing ranged weapon he starts with two utilty slots. Melee kills build up Focus which ...
Wotc SpecOps Class
Created by Musashi
SpecOps Class for WotC The SpecOps soldier specializes in silently sabotaging, deceiving, confusing and killing his enemies. He is at its best when staying in the shadows. Veterans of the special forces they are trained in a wide array of different weapons...
WotC Stealth Overhaul
Created by Musashi
𝐒𝐓𝐄𝐀𝐋𝐓𝐇𝐒 𝐌𝐄𝐂𝐇𝐀𝐍𝐈𝐂𝐒 𝐅𝐎𝐑 𝐀𝐋𝐋! Musashis Stealth Overhaul is a meta mod that provides stealths gameplay mechanics for several of my mods. Other mod authors are welcome to plugin in their mods if they want to provide stealth abilities/mechanics for their mods. ...
WotC Tactical X4
Created by Musashi
Adds remotely triggered C4, X4 and E4 explosives Revamped for War of the Chosen. You can now throw the explosive a bit. This mod adds three tiers of composite explosives: C4 Damage 2-7 Shred 1 Pierce 0 Radius 4 Medium environmental damage Requirements: Sta...
WotC Vest Slot
Created by Musashi
Adds a dedicated vest slot to all soldiers. By default all soldiers get the vest slot. You (or mods) can lock the vest slot behind abilities in the XComVestSlot.ini. This mod is incompatible with Tons of Utility Items because that mod overrides the armory ...
WOTC without Lost spawns
Created by p6kocka
I like Lost. but I don´t like FPS drops after Lost are spawning through the mission. SO this mod disables Lost spawning in tactical missions. The Lost are there, but the new ones won´t simply spawn. There is already similar mod : WOTC without Lost. https://...
WotC: "Increase Combat Intelligence" for everyone
Created by robojumper
There are covert actions that allow you to improve combat intelligence for soldiers... except for hero classes, who ironically need them the most. This mod allows resistance heroes on these, so you don't have to burn your Skirmisher when he doesn't have go...
WotC: Color Coded Bonds
Created by robojumper
Adds custom color codes to soldier bonds in most places. Due to restrictions in Firaxis' UI code, that doesn't work everywhere. It does work everywhere where it's important....
WotC: robojumper's Squad Select
Created by robojumper
My personal take on a Squad Select Screen! Completely built from the ground up! Features: User Interface for more than 6 soldiers. How many? There's no limit! Scroll or Drag&Drop. More intuitive with built-in overview! More information: PCS', Health, Abili...
WotC: Show GTS Class Counts
Created by robojumper
Shows the soldier count for each class when deciding what class to train a soldier as in the GTS. As a bonus, also Personnel screens show that info. The numbers shown are "Total (Available)". Because I can never remember what class I wanted to train. You m...
WotC: Skyranger Skins
Created by robojumper
Adds customization options to the skyranger. To access them, go to the armory and click "Skyranger Customization". The Community Highlander is required for this. You can choose Materials, Patterns, and various colors. Mods listed below add more decals to c...
WotC: Sting charges removal
Created by Zamster
Removes the one time charge on missions to reapers sting ability, allowing sting to be used indefinitely. NOTE: This does not affect the default 4 turn cooldown time on sting....
XCOM Psionics Overhaul V3
Created by Kyuubicle
==== Bringing back psions, XCOM 1 style. No longer do you train psionic operatives as rookies - upon building a psi lab, any of your operatives can test positive for psionic potential and learn psionic abilities. Please Note: This is the most recent, and c...
Yet Another F1
Created by robojumper
This mod is compatible with War of the Chosen. The Alternative Mod Launcher may be required to enable it for WotC. Adds an XCOM EU/EW/LW style unit information screen to the game. Stats. Equipment. Equipment Stats. Abilities, Passives, Buffs, Debuffs! How ...
Zone-tan Voice Pack
Created by Gold Eagle Lackin
This is a Voice Pack of Zone-tan, that "News Reporter" most people won't admit they ever heard about... The actual VPK contains a megar ~250 voice clips from the 9 episodes of ZTV news (plus some bonuses), and only like 65% of them are actually used. Due t...
[WotC+Classic] TacticalUI KillCounter
Created by Luminger
TL;DR: Tactical UI now shows you how many enemies you've killed, the remaining count and how many are currently active. NEW: WotC Ready - works on every XCOM2 version (despite the triangle) NEW: TheLost are taken into account as well! NEW: Now with MCM sup...
[WOTC] Additional Icons
Created by Alketi
NOTE/DISCLAIMER: This mod is solely a port of Grimy's "Additional Icons" mod to work with WOTC. ALL credit for its creation goes to the original author (Grimy). If Grimy returns to XCOM modding and wishes to resume ownership of this mod, then this copy wil...
[WOTC] Adv Priest Revamped
Created by MrShadow
-- Mod by Team CreativeXenos -- -- SDK and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Coding : Shadow79 -- SPECIAL THANK YOU to fellow modder Farkyrie who created the Advent Priest unit mod for Vanilla XCom 2. Talked it over with...
[WOTC] Advent Field Training
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Coding : Shadow79 -- What does this mod do? Advent Field Training adds a new SitRep that can happen at any time during the gam...
[WOTC] Advent Psi Ops
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK and textures : Super awsome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Reveal Animations : Robojumper -- --...
[WOTC] Alien Elite Pack
Created by hectorzx
Ever wonder why sectoid,viper and muton fell off mid to late game? This mods adds a stronger variant of those aliens. == Enemies == -Muton Elite -Sectoid Commander -Viper Elite == Autopsy == The muton elite have an autopsy that rewards a new item, "Persona...
[WOTC] Alien Hunters Armor Customization
Created by Iridar
Makes abilities added by Alien Hunters Armors from Alien Hunters DLC visualize properly regardless of soldier customization. In other words, you can equip Icarus Armor, R.A.G.E. Armor or Serpent Armor, then customize your soldier as you see fit, and still ...
[WOTC] Allow For Larger Squads
This mod allows for Xcom's spawn point to be larger than a 3x3 tile area, this fixes the issue where you couldn't have modded squads larger than 8 due to spawning issues. On it's own this mod does nothing and requires the Highlander and some other mod to i...
[WOTC] Armored Viper
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, art, textures and SDK : Super awesome totally not fat just big boned : ObelixDk -- -- Modeling, Substance painter texturing : HulkCX -- -- Modeling, texturing and SDK : Claus -- -- Coding: Ginger -- -- Coding, ar...
[WOTC] Augments Status Display
Created by RustyDios
What does this mod do? This mod is a small addition to Augmentations that uses a newer hook in the CHL to change the status display for units in need of an Augment. The status text should also tell you what body part needs an augment. It also has some new ...
[WOTC] Automated Loadout Manager
Created by Iridar
This mod is clunky, I suggest switching to non-automated Loadout Manager. TL;DR This mod automatically equips last used items when you add a soldier to Squad Select screen, even if you click "Unequip Barracks". FEATURES When you start a mission or remove a...
[WOTC] Berserker Revamped
Created by MrShadow
Berserker Revamped: ------------FAQ--------------- What does this mod do? 1) First off, let me say that the mobility boost that the Berserkers get when their rage ability is triggered, is not of my doing. That is a base game boost that they have always got...
[WOTC] Bstar's Perk Pack
Created by bstar
This is a small collection of 18 custom abilities that will be expanded in the future. Since these abilities are all related to specific weapons or types of abilities (e.g. Psionics), they will not appear as GTS perks - otherwise you'd get useless perks on...
[WOTC] Celatid Alien
Created by MrShadow
-- Mod by CreativeXenos -- -- Modeling, Texturing, Animations, Concept: Stenchfury -- -- Modbuddy, Photoshop: ObelixDk -- -- Modbuddy: fireborn -- -- Coding: Ashlynne_Lee -- -- Coding, Photoshop, Concept lead: Shadow 79 -- -- Reveal Animations: robojumper-...
[WOTC] Corpse Drops Revamped
Created by MrShadow
Corpse Drops Revamped is a real simple mod. What this does is highlights all the base game enemy's base loot drops "Corpses" with color to draw your attention so you dont miss what might have been dropped. Advent/Alien = Red/Brown Lost = Green Rulers: (IF ...
[WOTC] Cooldown Teamwork
Created by NotSoLoneWolf
Quick fix requested by Beaglerush on his stream. Instead of having 1/2 charges per mission, the Teamwork and Advanced Teamwork abilities now have a 6/4 turn cooldown that's shared between the two bondmates. The cooldown values are adjustable via config of ...
[WOTC] Conversion: Faceless to Banshee
Created by NightNinja54
Terrifying creatures, Banshees are advanced pressure units leading a Reaper strike force. -Initial Reports, Contact Logs New Content The Banshee functions identically to its Faceless counterpart The model of the enemy is replaced, and all related items and...
[WOTC] Color Your Techs
Created by TeslaRage
Overview This mod colors your Proving Ground and Research Lab projects (now both Tygan and Shen are more organized - sort of). At this moment I have covered the mods that I play with, but if you need to add more, feel free to use the config file located he...
[WOTC] Cinematic Rapid Fire (and other abilities)
Created by Mr. Nice
This is the War of the Chosen version of this mod. The non-WotC version is here: Cinematic Rapid Fire Gives Rapid Fire, and it's ugly sister Chain Shot, their cinematic camera back! Also, with WotC, shows the reaper Banish ability the love too. By default,...
[WOTC] Children Of The King
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK and textures : Nekoworkshop -- -- Blender, SDK, art and textures : Super awesome totally not fat just big boned : ObelixDk -- -- Coding, art and conceptual idea : Shadow79 -- -- Coding, SDK : PZ -- -- Art, te...
[WOTC] Ripjack Abilities Cause Bleeding
Created by RustyDios
What Does This Mod Do ? Adds a bleeding damage effect to some Skirmisher abilities Config? Completely. You can change what abilities get the bleeding effect, number turns, damage and chance to proc. Also adds the effect to the Proficiency Skirmisher abilit...
[WOTC] Revert Overwatch Rules Change
Created by Charmed
This mod changes the overwatch rules back to how they were in pre-WOTC XCOM2 (and LW2). This means soldiers can once again: Take single-tile moves and not trigger overwatch. Break LOS such as moving from the corner of a van to the out of LOS side of the va...
[WOTC] Reaper Reworked
Created by Udaya
This mod improves 4 of the Reaper's abilities: Blood Trail, Distraction, Banish, and Infiltration. Blood Trail - This ability was never really up to par with Remote Start, even if it was useful sometimes with Silent Killer. Now, in addition to the +1 damag...
[WOTC] Proving Ground Overhaul V2
Created by Hotl3looded
OVERVIEW I've never liked how the Experimental Projects were implemented in the base game. It just doesn't make sense to magically forget how to build an item after it has been researched. To fix this inconsistency, I have created a system that tracks whic...
[WOTC] Proficiency Class Pack
Created by shiremct
Proficiency Class Pack for WOTC About the Mod This mod contains 6 new soldier classes for XCOM 2 War of the Chosen that have some built-in proficiencies based around their core function or role that grow automatically as they gain experience and ranks. The...
[WOTC] Point-Based Not Created Equal
Created by shiremct
Point-Based Not Created Equal for WOTC Adds a new Second Wave Advanced Option that can be selected when starting a new game to enable a Point-Based Not Created Equal that will randomize your soldier stats, balanced around a configurable point pool. As a Se...
[WOTC] Pharmacist Class
Created by Favid
Pharmacist Class The Pharmacist is a support class tasked with healing allies and inflicting status effects on foes. They are armed with an Assault Rifle and a unique secondary weapon called the Stim Gun. The Stim Gun can be used to fire Recovery Stims at ...
[WotC] Peek From Concealment UI Fix
Created by Anisotropic
This is an optional add-on mod for Peek From Concealment. This mod fixes the movement preview UI to account for Peek's modified concealment rules. This means you should only see a warning flag if you're actually going to break concealment. This mod require...
[WOTC] Peek From Concealment
Created by Anisotropic
Now compatible with War of the Chosen! The optional UI add-on is here: http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1136981000 This should now be fully integrated into the new mechanics of WotC. Please let me know if I've missed anything. Also, be...
[WOTC] Passive Icons Core Collection Edition
Created by RustyDios
What is this mod? This was a 'cloned version' of my Passive Icons mod, stripping out any config options and gameplay changes. This version has pretty much been rewritten, cleaned and optimized by Iridar for inclusion into the Core Collection Includes icons...
[WOTC] New Target Icons
Created by dotvhs
Adds more target icons for regular, WOTC and modded enemies 30 new icons for the targets designed by me. I tried to match them as close to original icons as I only could. It's up to you to decide if I succeeded in this task. robojumper is the author of the...
[WOTC] Multiple Sitreps 2.0: Guaranteed & Categories
Created by NightNinja54
Commander, we have reports that activity in the field appears to have increased. Tell our soldiers to come prepared. -Bradford Multiple Sitreps: Guaranteed This mod offers the guaranteed appearance of multiple Sitreps for all mission types throughout a cam...
[WOTC] More Target Icons 2024
Created by RustyDios
What is this? An entire suite of new target icons, mostly for modded enemy units. So what is included? The mod currently provides many icons for the following mods; (I've lost count of the actual icons number and enemy config lines!!) CX enemy mods ABA Pri...
[WOTC] More Psi Abilities
Created by Iridar
FEATURES This mod adds five new Psi Abilities to the game: Phase Walk - teleport, similar to Avatar's teleport. Psi Reanimation - raise a nearby humanoid corpse as a zombie. You can have several zombies at the same time. Null Ward - cover yourself and near...
[WotC] More Mission Types
Created by GiuseppeIII
-- Full credit for mod goes to Coyotekins (Fireborn) -- FEATURES This mod adds in a total of 8 new mission types to offer exciting new challenges and increase gameplay variety! The mission types are as follows: Skyranger Down: On the way to the objective t...
[WOTC] More Base Utility Slots
Created by Astral Descend
Increases the base number of utility items a soldier can carry from 1 to 2. Does not affect bonus slots given by armor. Works with faction soldiers. Changes can be configured in (Steam installation folder)\steamapps\workshop\content\268500\1448532065\Confi...
[WotC] Mod Config Menu
Created by guby
This mod (MCM) is a shared settings menu. Some mods require this mod in order for you to use the in-game configuration menus. For full details on using this mod, troubleshooting, or even building your own mods to use this menu, visit: https://github.com/an...
[WotC] Melee Weapon Breakthrough
Created by Mr. Nice
Does it bother you that Templar gauntlets and Skirmisher rip-jacks can't get a weapon type Breakthrough damage bonus? Well be bothered no more! This mod changes the "Improved Sword" breakthrough into a more general "Improved Melee Weapons", with all three ...
[WOTC] Mechatronic Warfare: Total SPARK Overhaul
Created by NotSoLoneWolf
MECHATRONIC WARFARE: TOTAL SPARK OVERHAUL MW is a total overhaul to the SPARK class and everything involving it. MW has three primary objectives: turn the SPARK into a unit that feels and plays uniquely from the other classes, make SPARKs economically viab...
[WOTC] Locked and Loaded
Created by Hotl3looded
OVERVIEW This mod adds a single GTS Perk, named Locked and Loaded, that unlocks an ammo slot for all units. It also adds an option to restrict all ammo to the ammo slot. This means ammo won't show in the utility slot anymore. This option is disabled by def...
[WOTC] Iridar's Vest and Plating Overhaul
Created by Iridar
Grants a Vest Slot to all XCOM soldiers, including SPARKs. LW2 Utility Plating and Vests can now be carried only in the Vest Slot, so they are now mutually exclusive. LW2 Plating is now available in infinite quantities from the start of the campaign. The b...
[WOTC] Lily's Facilities: Starting Base
Created by NightNinja54
Commander, the engineering team has been hard at work before you arrival. We've begun rebuilding the Avenger and will continue to upon your approval - just say the word. -Engineer Lily Shen Lily's Facilities: Starting Base Initiating a new campaign introdu...
[WOTC] Iridar's Stormrider Class
Created by Iridar
Adds a new soldier class: Stormrider. It is a melee-only class, but they also posses some raw psionic powers that take form of crackling red lightning, which they use to augment their strength and speed. The class includes four specializations: Berserker -...
[WOTC] Iridar's SPARK Arsenal 3.2
Created by Iridar
Adds new weapons, tools and gameplay mechanics for SPARKs, MEC Troopers and regular soldiers. >>> CLICK HERE FOR THE FULL LIST OF NEW FEATURES <<< New Primary Weapons for SPARKs and MEC Troopers: Heavy Cannons (3 tiers) Incinerators (3 tiers) New Secondary...
[WOTC] Iridar's Akimbo Class
Created by Iridar
OMG I CAN'T EQUIP TWO PISTOLS The mod responsible for primary Pistols is Primary Secondaries or True Primary Secondaries. These are not my mods. If something doesn't work there, I cannot help you. Things have always worked fine when I ran tests with just t...
[WotC] Instant Loot
Created by Jower
Removes popup and animations on loot pick ups. You can configure what to disable using ModConfigMenu. Navigate to the in-game menu at Options->Mod Settings->Instant Loot. Available options are: Disable Popup Disable the popup window that appears when picki...
[WOTC] Improved Weapon Upgrade UI
Created by RustyDios
What is this for? The goal of this mod is to adjust the screen location of the weapon model in the Weapon Upgrade UI for better positioning and ease of readability. What does it do? This mod adds WeaponPanelImage = "_ConventionalCannon" and UIArmoryCameraP...
[WOTC] HP For All
Created by MrShadow
HP For All: Is a very easy and quick ini edit mod. All this mod does is start all XCom Soldiers with 6 HP on all difficulty levels. No more 6 HP on easy but 4 HP on Legendary. Why the HP change? Wont this make the early game easier? In short... If playing ...
[WOTC] Hacking Proficiency
Created by Udaya
Haywire Protocol is quite a unique ability. It has the potential to temporarily seize control over robotic units, or stun them when chances are too low. However, instead of simply failing when the hack isn't successful, it grants the robot a significant st...
[WOTC] Grenade Rebalance
Created by Iridar
FEATURES This mod reconfigures grenades so they provide a more balanced experience when used with Precision Explosives second wave option and Grenade Scatter, and also fixes some personal pet peeves. Full list of changes: Frag Grenade: range 10 -> 12, radi...
[WotC] Gotcha Again
Created by Chaser324
This mod improves on the Line of Sight indicators that are shown when previewing moves in the tactical game. This version is specifically for use with War of the Chosen. The original release that works in the base game without War of the Chosen can be foun...
[WOTC] Gremlin Revamp
Created by MrShadow
Gremlin Revamp is a small side project I was asked to do. No game breaking changes were done. Mostly adding extra bonus charges and cooldowns to some abilities based on tier of Gremlin and buffed or slightly downgraded a few stats on them as well. All chan...
[WOTC] Golden Path Missions Revamp
Created by MrShadow
Golden Path Missions Revamp is just what it says. The Golden Path Missions are all of the main story missions in the game. I personally got sick of fighting the same base game boss pod and reinforcement pods on the main story missions. On the Blacksite mis...
[WOTC] Free Reload Anytime
Created by -bg-
Makes free reload from auto loaders a separate reload action, allowing you to save free reloads for later when you have action points to spare. Will make auto loaders not work if activated on a tactical save, you must start a new tactical mission with the ...
[WOTC] Fair Lost Targeting
Created by NotSoLoneWolf
A very simple mod that makes the Lost's chance to attack XCOM instead of ADVENT 50%, rather than the base game's 70%. Because those dang Lost just won't play fair! I think they're in cahoots with the ayys... This mod can be installed mid-campaign, but if y...
[WOTC] Extra Abilities for Chosen Weapons
Created by Iridar
FEATURES This mod adds new abilities to Chosen Katana, Darklance and Disruptor Rifle. Chosen Katana: Dagger Throw - throw Chosen Assassin's dagger at a single enemy. Effective at close range. Harbor Wave - launch a destructive wave of psionic energy. For b...
[WOTC] Extended Personnel Info
Created by Astral Descend
IMPORTANT: there is now a Extended Personnel Info Redux version of this mod, which fixes several issues - you probably want to use that. This mod adds useful info such as soldier bond details, skills and loadout to personnel screens. This gives the followi...
[WOTC] Extended Perk Pack
Created by Favid
This is a collection of a bunch perks I have made that anyone is free to use. By default, installing this mod will have no affect on your game - the perks are added to the game but there isn't any way to get them. I will be making some custom classes that ...
[WOTC] Even More Robots
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, SDK, Animations and Modbuddy : Super awesome totally not fat just big boned : ObelixDk -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding, art and unit creation and conceptual i...
[WOTC] EU Berserker
Created by MrShadow
-- Mod by Team CreativeXenos -- -- Blender, Animation and SDK : Super awsome totally not fat just big boned : ObelixDk -- -- Maya modelling/armourconcepting, Substance painter texturing : HulkCX -- -- Coding/Visualization : Musashi and Mr. Nice -- -- Codin...
[WOTC] Dual Wielded Pistols 2.0
Created by Iridar
This mod contains animations and critical code that allow soldiers equipping and using two pistols at the same time. Out of the box, the mod allows Dual Pistols to be used by: 5 base game classes: Ranger, Grenadier, Sharpshooter, Specialist, Psi Operative....
[WOTC] Cut Content Ammo
Created by MrShadow
want to say THANK YOU to Grimy for this mod!! Not sure if hes even modding anymore for Xcom 2 but I have not seen any of his major mods being updated. I loved this mod as did many others. Very simple mod but GREAT mod. I changed the name of his Stiletto Ro...
[WOTC] Critical Skirmishing
Created by Udaya
Something that I've always found odd about the Skirmisher's abilities is their propensity to avoid critical hits. The Ripjack can deal critical damage but has no critical chance. The ability Whiplash has critical chance but deals no critical damage. This m...
[WOTC] CreativeXenos Archons
Created by MrShadow
- Mod by CreativeXenos -- -- Texture optimization, Blender, Substance Painter: Sacred Soul69 -- Modbuddy, Photoshop, Blender: ObelixDk -- -- Coding, Photoshop, Concept lead: Shadow 79 -- NOTE: THIS MOD IS NOT FOR VANILLA XCOM 2 OR LW2!!!!!! PLEASE DONT FOR...
[WOTC] Cost-Based Ability Colors
Created by shiremct
Cost-Based Ability Colors This is an updated version of Cost-Based Ability Colors for WOTC. All credit for the original mod and concept goes to infectedm and you should go rate it if you haven't already. Overrides UITacticalHUD_Ability and is incompatible ...