Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For those interested, I did a copy/paste of the efs_extended_family_elective.txt file into a new "dynasty_elective.txt" file, replacing "extended_family" with "dynasty" as appropriate, and then created an additional section to match in the 01_title_succession_laws.txt file. Finally, I added a section to the "efs_l_english.yml" file to make the selection match in-game.
The result is a Dynasty Elective succession option, which included the great-grandchild who is the current player heir. This may not be the best way to handle it (it will get messy as the dynasty grows), but I couldn't find a way to make "extended family" include another generation.