Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
For those interested, I did a copy/paste of the efs_extended_family_elective.txt file into a new "dynasty_elective.txt" file, replacing "extended_family" with "dynasty" as appropriate, and then created an additional section to match in the 01_title_succession_laws.txt file. Finally, I added a section to the "efs_l_english.yml" file to make the selection match in-game.
The result is a Dynasty Elective succession option, which included the great-grandchild who is the current player heir. This may not be the best way to handle it (it will get messy as the dynasty grows), but I couldn't find a way to make "extended family" include another generation.