Arma 3

Arma 3

IFA3 : The Night of Nights (ALIVE)
Zobrazuje se 21–30 z 37 položek
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Aktualizace: 28. čvc. 2017 v 13.47

* Syntax changes to both battery cap triggers

Aktualizace: 27. čvc. 2017 v 23.45

* Fixed the planes launching within the first 30 seconds - small oversight on my behalf when testing the mission.. Forgot to reset the timer on the trigger

Aktualizace: 22. čvc. 2017 v 23.26

* Fixed "snow_object missing" error (was via the new IFA3 update)
* Added two new staging areas for paratroopers on the field
* Removed the mobile spawn point
* ALIVE tweaks (guaranteed logistic flow)
* Trigger activation tweaks
* End game tweaks (now the end game will properly trigger)
* Fixed modern vehicles occasionally polluting the battlefield with logistics
* Many other slight tweaks and changes

Aktualizace: 2. čvc. 2017 v 20.19

* Fixed AI Jump sequence : no longer should the AI die on eject. The AI will also use the same chutes as the player - be sure to recruit the jump gear variant of soldiers (bottom half of the list).

* Changed weapons crates to only carry period equipment.

* Removed the mobile spawn point.

Aktualizace: 16. čvn. 2017 v 20.05

*ALIVE tweaks

Aktualizace: 15. čvn. 2017 v 23.22

*ALIVE tweaks

Aktualizace: 15. čvn. 2017 v 11.44

*Syntax changes.
*ALIVE changes.
*Disable VCOM AI (ASR behaves better with IFA3).
*Virtual Arsenal tweaks : now only contains period accurate equipment.

Aktualizace: 14. čvn. 2017 v 22.50

Aktualizace: 14. čvn. 2017 v 22.44

Aktualizace: 14. čvn. 2017 v 22.36

*Syntax changes
*ALIVE tweaks (hopefully fixing the occasional spawning modern vehicle).