Space Engineers

Space Engineers

[New version nearing completion] Laser Welders :: forget your welding problems!
Hiển thị 11-20 trong 42 mục
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Cập nhật: 2 Thg04, 2018 @ 3:47am

— Update:
— Laser Tools now have beam length maxed out by default
— Further improvements to welding and pulling code
— Support inventories are now updated in asynchonous fashion, this means that this process no longer occupies the game's main thread -> +40% to performance on average
— Public Debugging mode added (see description)
— Public Performance Debugging mode added
— Asynchronous Welding mode added ( highly experimental and disabled by default , see description on how to enable)

Cập nhật: 2 Thg04, 2018 @ 3:39am

Cập nhật: 1 Thg04, 2018 @ 2:06am

— Update:
— Redesigned pulling code
— Redesigned inventory support code
— Redesigned welding algorithm

Hopefully, the non-welding issue is now resolved. At least, welders now work for me in all test cases (projectors included). They still don't complain properly about missing components, investigating the issue.

Cập nhật: 24 Thg03, 2018 @ 2:38am

Cập nhật: 24 Thg03, 2018 @ 1:01am

Cập nhật: 14 Thg12, 2017 @ 2:23am

— Update:
— Laser tools now refuse to pick up items if their inventories are >75% full.

Still investigating on why the welders sometimes stop working.

Cập nhật: 1 Thg12, 2017 @ 2:59am

Cập nhật: 1 Thg12, 2017 @ 2:46am

Cập nhật: 30 Thg11, 2017 @ 6:34am

Cập nhật: 19 Thg11, 2017 @ 12:45am